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Survival Instinct: Difference between revisions
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[[File:Cleric Tadpole Survival Instinct.png|frameless|right]] | [[File:Cleric Tadpole Survival Instinct.png|frameless|right]] | ||
[[Category:Class Actions]][[Category:Bonus Actions]] | |||
'''Survival Instinct''' is a [[Cleric]] Action and a [[Tadpole Power]]. This ability allows the Cleric to save an ally from falling unconscious. | '''Survival Instinct''' is a [[Cleric]] Action and a [[Tadpole Power]]. This ability allows the Cleric to save an ally from falling unconscious. | ||
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If the character reaches 0 [[Hit Points]], it regains {{DamageText|3d4|Healing}} instead of falling Unconscious. | If the character reaches 0 [[Hit Points]], it regains {{DamageText|3d4|Healing}} instead of falling Unconscious. | ||
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[[Category:Tadpole Powers]] |
Revision as of 06:49, 3 August 2023
Survival Instinct is a Cleric Action and a Tadpole Power. This ability allows the Cleric to save an ally from falling unconscious.
Refer to the Tadpole Power page for information on obtaining this and other Tadpole Powers.
Description
Infuse a creature with psionic force. If it reaches 0 Hit Points, it heals instead of falling Unconscious.
Properties
- Range: 18 m / 60 ft
- Recharge: Short rest
- Grants Survival Instinct
Survival Instinct |
Duration: 3 turns
If the character reaches 0 Hit Points, it regains 3d4hit points instead of falling Unconscious. |