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Phalar Aluve: Shriek: Difference between revisions
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| granted by items = Phalar Aluve | | granted by items = Phalar Aluve | ||
| notes = * The condition ''Singing Sword: Shrieking'' is applied to the wielder of Phalar Aluve | | notes = * The condition ''Singing Sword: Shrieking'' is applied to the wielder of Phalar Aluve | ||
* The condition ' | * The condition ''Singing Sword: Shriek'' is applied to an attacked target of Phalar Aluve | ||
* The in-game tooltip specifies that '''Shriek''' applies the penalty to mental {{Saving throw}}s but it actually applies to all saving throws. | * The in-game tooltip specifies that '''Shriek''' applies the penalty to mental {{Saving throw}}s but it actually applies to all saving throws. | ||
}} | }} |
Revision as of 23:29, 27 September 2024
Phalar Aluve: Shriek is a Class Action granted by the Phalar Aluve. It is a variant of . The sword penalizes your enemies' mental Saving Throws, and causes you to deal extra Thunder damage whenever you hit it with this weapon.
Description
The sword Shrieks. All enemies within Range: 6 m / 20 ft of range have a 1d4 penalty to all[See Notes] Saving throws. Affected creatures receive an extra 1d4Thunder damage.
The sword will stop shrieking if unequipped.
Properties
- Cost:
- Action
- Details:
- Recharge: Short rest
Condition: Singing Sword: Shrieking
Duration: 5 turns
- Enemies within 6 m / 20 ft of range have 1d4 penalty to all[See Notes] Saving throws. The sword deals an additional 1d4Thunder damage to creatures affected by the shrieked.
Condition: Singing Sword: Shriek
- Affected entity has 1d4 penalty to all[See Notes] Saving throws. When it is attacked, it takes an additional 1d4Thunder damage.
How to learn
Notes
- The condition Singing Sword: Shrieking is applied to the wielder of Phalar Aluve
- The condition Singing Sword: Shriek is applied to an attacked target of Phalar Aluve
- The in-game tooltip specifies that Shriek applies the penalty to mental Saving throws but it actually applies to all saving throws.