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Chilling Counter: Difference between revisions

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(Corrected inaccurate in-game tooltip)
 
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{{Passive feature page
{{Passive feature page
| summary = '''Chilling Counter''' is a passive feature that chills a creature that misses you with an attack.
| summary = '''Chilling Counter''' is a passive feature that chills a creature that misses you with an attack.
| description = When a creature misses you with an attack, it must succeed a {{SavingThrow|CON|dc=13}} or be {{Cond|Chilled}} for 2 turns.
| description = When a creature misses you with an attack, it becomes {{Cond|Chilled}} for 2 turns.
| condition = Chilled
| condition = Chilled
| condition duration = 2
| condition duration = 2
| granted by items = Cold Snap
| bugs = * The in-game description says there is a DC 13 saving throw, but in fact there is no saving throw to avoid the effect. Chilled will be applied on every single missed attack.
| notes = Although the description says there is a saving throw, there isn't one coded in. Chilled will be applied to every single missed attack.
}}
}}
[[Category:Bug]]

Latest revision as of 23:35, 26 September 2024

Chilling Counter is a passive feature that chills a creature that misses you with an attack.

Description

When a creature misses you with an attack, it becomes Chilled Chilled for 2 turns.

Condition: Chilled

Chilled Chilled

Duration: 2 turns

How to learn

Granted by the weapons:

Bugs

  • The in-game description says there is a DC 13 saving throw, but in fact there is no saving throw to avoid the effect. Chilled will be applied on every single missed attack.