Ad placeholder

Mind Tax: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
No edit summary
Tag: Reverted
mNo edit summary
 
(6 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Inaccessible}}
{{Inaccessible}}
{{ActionPage
{{ActionPage
| name =  
| name = Mind Tax
| image = Charm Person.webp
| image = Mind Tax.webp
| controller icon = Mind Tax Icon.webp
| icon = Mind Tax Unfaded Icon.webp
| level =  
| level =  
| school =  
| school =  
Line 8: Line 10:
| races =  
| races =  
| granted by items = Synaptic Needle Amulet
| granted by items = Synaptic Needle Amulet
| summary = '''Mind Tax''' is a class action that allows its user to damage charmed or frightened creatures, granting them {{temp hp|7}}.
| summary = '''Mind Tax''' is a class action that allows its user to damage charmed or frightened creatures, granting them {{temp hp|8}}.
| description = Cleave into a {{Cond|Charmed}} or {{Cond|Frightened}} foe's brain tissue and invigorate your body.
| description = Cleave into a {{Cond|Charmed}} or {{Cond|Frightened}} foe's brain tissue and invigorate your body.
| warning = {{Prereq|Can only have {{temp hp}} from one source.}}
| warning = {{Prereq|Can only have {{temp hp}} from one source.}}
Line 18: Line 20:
| damage save effect =  
| damage save effect =  
| concentration =  
| concentration =  
| condition = Temporary Hit Points (8)
| save =  
| save =  
| save dc =  
| save dc =  

Latest revision as of 09:12, 25 September 2024

Mind Tax.webp

Mind Tax is a class action that allows its user to damage charmed or frightened creatures, granting them HP Icon.png 8 temporary hit points.

Description

Cleave into a Charmed Charmed or Frightened Frightened foe's brain tissue and invigorate your body.

Can only have HP Icon.png temporary hit points from one source.

Properties

Cost:
Bonus action
Damage:
D10 Psychic.png 1d10 (1~10) Damage TypesPsychic
Details:
 Range: 18 m / 60 ft
Recharge: Short rest

Condition: Temporary Hit Points (8)

Temporary Hit Points Temporary Hit Points

How to learn

Granted by items: