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Trynn: Difference between revisions

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=== Notable loot ===
=== Notable loot ===
* {{Rarity item|Arrow of Lightning}}
* {{Rarity item|Arrow of Lightning}}
== Idle banter ==
Trynn will occasionally chat with {{CharLink|Anders}}:
{{Dialogue start}}
'''Anders:''' Cut it out. There's worse than gnolls out there.
* '''Trynn:''' Nothing we need to worry about.
** '''Anders:''' How about a dragon? Would that worry you?
*** '''Trynn:''' I'd give it a bloody good fight, that's for sure.
**** '''Anders:''' Ha! Only thing you'd give a dragon is bad gas.
{{Dialogue end}}


== External links ==
== External links ==
Line 53: Line 64:
[[Category:Characters in the Risen Road]]
[[Category:Characters in the Risen Road]]
[[Category:Characters in Act One]]
[[Category:Characters in Act One]]
[[Category:Paladins]]
[[Category:Rangers]]

Revision as of 06:11, 22 September 2024

Trynn is a Halfling Paladin of Tyr who is hunting Karlach with her companions in The Risen Road.

Involvement

Trynn can be found at the Risen Road Tollhouse with her companions Anders and Cyrel. They will become hostile if the player meets them with Karlach. When questioned about any gold left in the Tollhouse, Trynn will reveal that there is a locked door in the basement.

Combat

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Dagger
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Shortbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Hunter's Mark.webp
Hunter's Mark Hunter's Mark ()

Mark a creature as your quarry to deal an additional 1d6Damage TypesWeapon damage whenever you hit it with a weapon attack.

If the target dies before the spell ends, you can use Reapply Hunter's Mark Reapply Hunter's Mark to mark a new creature.

 Range: 18 m / 60 ft
Ensnaring Strike Ranged.webp
Ensnaring Strike Ensnaring Strike ()
Normal weapon damage Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring your target. Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.
Hunter's Mark.webp
Hunter's Mark Hunter's Mark ()

Mark a creature as your quarry to deal an additional 1d6Damage TypesWeapon damage whenever you hit it with a weapon attack.

If the target dies before the spell ends, you can use Reapply Hunter's Mark Reapply Hunter's Mark to mark a new creature.

 Range: 18 m / 60 ft

Notable loot

Idle banter

Trynn will occasionally chat with Anders Anders:

Anders: Cut it out. There's worse than gnolls out there.

  • Trynn: Nothing we need to worry about.
    • Anders: How about a dragon? Would that worry you?
      • Trynn: I'd give it a bloody good fight, that's for sure.
        • Anders: Ha! Only thing you'd give a dragon is bad gas.

External links