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Barton: Difference between revisions

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m (category (class))
(Added VA)
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{{Infobox creature
{{Infobox creature
| name = Barton
| name = Barton
| full name = Barton
| image =  
| image =  
<gallery>
<gallery>
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Portrait Barton.png|Portrait
Portrait Barton.png|Portrait
</gallery>
</gallery>
| va = Adam Rhys Dee
| faction = [[Overgrown Ruin Looters]]
| faction = [[Overgrown Ruin Looters]]
| size = Medium
| size = Medium
| type = Humanoid
| type = [[Humanoid]]
| race = [[Human]]
| race = [[Human]]
| class = [[Rogue]]
| class = [[Rogue]]

Revision as of 18:25, 19 September 2024

Barton is one of the bandits raiding the Overgrown Ruins dungeon in Act One.

Involvement

Barton is instantly hostile to the player as he spots them.

Combat

Attacks and abilities

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Shortbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Sneak Attack Ranged.webp
Sneak Attack Sneak Attack ()   –  Shortbow
Normal weapon damage +
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon

Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against. You can also use Sneak Attack if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Recharge: Per turn
Throw.webp
Throw Throw ()   –  Alchemist's Fire
Normal weapon damage Throw a character or item from the world or your inventory. Your Strength affects how much weight you can throw. Heavier items deal more damage. The damage of weapons with the thrown property is the same as the weapon's melee damage.
 Range: 18 m / 60 ft

Notable Loot

External links