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Added Terazul Jitters as a similar condition to hastened.
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(Added Terazul Jitters as a similar condition to hastened.) |
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{{ConditionPage | {{ConditionPage | ||
| effects = | | effects = | ||
*Target gains +2 to {{ArmourClass}} and {{Advantage}} on [[Dexterity]] {{SavingThrow}}s. | *Target gains +2 to {{ArmourClass}} and {{Advantage}} on [[Dexterity]] {{SavingThrow}}s. | ||
*Target's [[Movement Speed]] is | *Target's [[Movement Speed]] is increased by {{distance|m=9|ft=30}}. | ||
*Target gains an additional | *Target gains an additional {{action}}. | ||
*When the condition ends, target becomes | *When the condition ends, target becomes {{Cond|Lethargic}} and is unable to move or take [[Action|Actions]] for 1 turn. | ||
| stack id = HASTE | |||
| stack priority = 10 | |||
| status groups = SG_RemoveOnRespec | |||
| condition = Lethargic | |||
| notes = | |||
* The in-game description says it doubles your movement speed, but it actually increases it by 9 m / 30 ft. | |||
* The similar condition {{cond|Haste Spores}} is granted by {{MdItemIcon|Haste Spore Grenade}} | |||
* The similar condition {{Cond|The Terazul Jitters}} is granted by {{MdItemIcon|Terazul}} | |||
* The similar condition {{cond|Celestial Haste}} is granted by {{RarityItem|Gontr Mael}}'s spell [[Celestial Haste]]. | |||
* {{RarityItem|Darkfire Shortbow}} is an indirect source of this condition | |||
}} | }} |