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[[ | {{hatnote|For the sorcerer subclass of the same name, see [[Wild Magic (sorcerer subclass)]].}} | ||
{{Quote| | |||
'''Wild Magic''' is one of the [[Barbarian#Level 3|subclasses]] of [[Barbarian|barbarian]]. These barbarians manifest otherworldy magic to bolster their martial abilities. | |||
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__NOTOC__ | |||
== Subclass features == | |||
{{SubclassNote|Barbarian}} | |||
{{Level header|3}} | |||
{{Passive|Wild Magic Surge}} | |||
:; {{SAI|Rage: Wild Magic|w=40}} | |||
:: Rage instantly causes a randomly rolled [[#Wild Magic Effects|Wild Magic effect]]. Some of these effects can be activated every subsequent turn as a bonus action. Effects that trigger a [[Saving Throw|saving throw]] have a fixed DC of 12. | |||
==== Wild Magic Effects ==== | |||
{{:Wild Magic table (Barbarian)}} | |||
; {{SAI|Magic Awareness|w=40}} | |||
{{ | : Anyone within a {{Distance|m=3|ft=10}} range adds their [[Proficiency Bonus]] to [[Saving Throw|Saving Throws]] against spells. | ||
= | |||
{{Level header|6}} | |||
== | ; {{SAI|Bolstering Magic: Boon|w=40}} | ||
: You or an ally receive +1d4 bonus to [[Attack Roll|Attack Rolls]] and [[Ability Check|Ability Checks]] for 10 turns. | |||
; {{SAI|Bolstering Magic: Level 1 Spell Slot|w=40}} | |||
: You or an ally recover a level 1 [[Spells#Spell_Slots|Spell Slot]]. | |||
; {{SAI|Bolstering Magic: Level 2 Spell Slot|w=40}} | |||
: You or an ally recover a level 2 Spell Slot. | |||
{{Level header|9}} | |||
; {{SAI|Bolstering Magic: Level 3 Spell Slot|w=40}} | |||
: You or an ally recover a level 3 Spell Slot. | |||
{{Level header|10}} | |||
= | ; {{SAI|Unstable Backlash|w=40}} | ||
: While enraged, when you take damage or fail a [[Saving Throw]], you trigger another [[#Wild Magic Effects|Wild Magic effect]] that replaces the current one. (This counts as a [[reaction]] and can be set to ask.) | |||
* {{ | == External links == | ||
* {{FRWiki|Path of wild magic|long}} | |||
{{BarbarianNavbox}} | {{BarbarianNavbox}} | ||
[[Category:Subclasses]] |