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Torgga: Difference between revisions

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| image = Torgga.png
| image = Torgga.png
}}
}}
{{Infobox character
{{Infobox creature
| name = Torgga
| name = Torgga
| image = Torgga.png
| image =  
<gallery>
Torgga.png|In-game
Portrait Torgga.png|Portrait
</gallery>
| page image = Torgga.png
| full name = Torgga
| va =
| faction = [[Overgrown Ruin Looters]]
| race = [[Duergar]]
| race = [[Duergar]]
| type = Humanoid
| class = [[Ranger]]
| class = [[Ranger]]
| faction = [[Overgrown Ruin Looters]]
| level = 2
| level = 2
 
| hp = 16
| modules =
| ac = 12
{{Infobox statistics
| prof bonus = +2
| child = yes
| movement m = 7.5
| weight kg = 75
| size = Medium
| size = Medium
| type = Humanoid
| armour_class = 12
| hit_points = 16
| hit_points_tactician = 20
| movement_speed_meters = 8
| movement_speed_feet = 25
| weight_kg = 50
| weight_lb = 100
| hiddenlevel = 2
| str = 12
| str = 12
| dex = 13
| dex = 13
Line 30: Line 30:
| int = 10
| int = 10
| wis = 12
| wis = 12
| cha = 12
| cha = 10
| str_save_proficiency = yes
| resistances =  
| dex_save_proficiency = yes
| passives = Darkvision, Duergar Resilience, Sunlight Sensitivity, Opportunity Attack
| feature1_name = Darkvision
| str save prof = yes
| feature1_description = Can see in the dark up to 12m.
| dex save prof = yes
| feature2_name = Duergar Resilience
| e hp = 11
| feature2_description = Advantage on Saving Throws against illusions and against being Charmed or Paralysed.
| e passives = Darkvision, Duergar Resilience, Sunlight Sensitivity
| feature3_name = Sunlight Sensitivity
| t hp = 20
| feature3_description = While in sunlight, disadvantage on attack rolls and Perception checks that rely on sight.
}}
}} }}
'''Torgga''' is one of the bandits raiding the Overgrown Ruins dungeon in [[Chapter One]].  
'''Torgga''' is one of the bandits raiding the Overgrown Ruins dungeon in [[Chapter One]]. She is instantly hostile to the player as she spots them.
 
==Attacks==
{{Feature box|name=Ranged Attack|Uses {{RarityItem|Shortbow}}
 
{{Action}}
 
{{Attack Roll}}: +3, {{Range|m=18|ft=60}}
Hit: {{DamageInfo|count=1|die=6|type=Piercing|plus=1}}
Will use [[Weapon Actions]].}}{{Feature box|name=Main Hand Attack|Uses {{RarityItem|Dagger}}
 
{{Action}}


{{Attack Roll}}: +3
== Involvement ==
Hit: {{DamageInfo|count=1|die=4|type=Piercing|plus=1}}
Torgga is instantly hostile to the player as she spots them.
Will use [[Weapon Actions]].}}{{Feature box|name=Ensnaring Strike|image name=Ensnaring Strike (Ranged) Icon.webp|{{Action}} + {{Action|bonus}} + a first level {{SmallIcon|Spell Slot Icon.png}}[[Spells#Spell_Slot_Levels|Spell Slot]].


{{Attack Roll}}: +3
== Combat ==
=== Attacks and abilities ===
{{Feature box|Ranged Attack|item=Shortbow}}
{{Feature box|Main Hand Attack|item=Dagger}}
{{Feature box|Ensnaring Strike}}


On a hit, Torgga's attack deals regular weapon damage and then summons thorny vines. The hit target must make a {{SavingThrow|STR|dc=11}} or become {{Cond|Ensnared}}.}}
=== Notable loot ===
* {{MdRarityItem|Dagger}}
* {{MdRarityItem|Shortbow}}
* {{MdRarityItem|Leather Armour}}


==Loot==
== External links ==
*[[Dagger]]
* {{FRWiki|Torgga|long}}
*[[Shortbow]]
*[[Leather Armour]]


{{Overgrown Ruins}}
{{Ravaged Beach}}
[[Category: Dwarves]]
[[Category:Humanoids]]
[[Category: Humanoids]]
[[Category:Dwarves]]
[[Category:Characters]]
[[Category:Characters in the Ravaged Beach]]
[[Category:Characters in Act One]]
[[Category:Rangers]]

Revision as of 14:07, 4 September 2024

Torgga is one of the bandits raiding the Overgrown Ruins dungeon in Chapter One.

Involvement

Torgga is instantly hostile to the player as she spots them.

Combat

Attacks and abilities

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Shortbow
Normal weapon damage
Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Dagger
Normal weapon damage
Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Ensnaring Strike Ranged.webp
Ensnaring Strike Ensnaring Strike ()
Normal weapon damage
Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring your target. Ensnared creatures cannot move and take 1d6Damage TypesPiercing damage at the start of each turn. An ally can use their Help Action to try and tear away the vines.

Notable loot

External links