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Glaive +1: Difference between revisions

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(Template:WeaponPage now uses simpler "weapon actions" list property instead of free-form "actions" property.)
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{{WeaponPage
{{WeaponPage
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Glaive PlusOne Icon.png
| image = Glaive PlusOne Icon.png <!-- A high-res image of the item. -->
| description =  
| controller icon = Glaive PlusOne Unfaded.png
| quote = Fashioned by expert elven hands to be both deadly and beautiful.
| icon = Glaive PlusOne Unfaded Icon.png
| category = martial <!-- martial or simple -->
| description = {{uncommon|Glaive +1}} is an uncommon, lightly enchanted [[Glaives|glaive]].
| melee or ranged = melee <!-- melee or ranged, duh -->
| seo description = Glaive +1 is an uncommon, lightly enchanted glaive.
| handedness = two-handed <!-- one-handed, versatile, two-handed -->
| quote = <!-- In-game tooltip quote. -->
| type = Glaives <!-- One of [[Category:Weapon Types]]. Always plural. -->
Fashioned by expert elven hands to be both deadly and beautiful.
| category = martial <!-- "martial" or "simple" -->
| melee or ranged = melee <!-- "melee" or "ranged" -->
| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" -->
| type = Glaives <!-- One of [[Category:Weapon Types]]. Always plural! -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d10 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d10 + 1 <!-- Must follow the strict format "XdY + Z", with the "+ Z" only needed if the weapon has an enchantment. -->
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" -->
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->
| range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. -->
| <!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. -->
| ammunition =
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| finesse =
| finesse =  
| heavy = yes
| heavy = yes
| light =  
| light =  
| loading =  
| loading =  
| reach =  
| reach = yes
| thrown =  
| thrown =  
| can't dual wield =
| can't dual wield =  
| dippable = yes
| dippable = yes
| weight kg = 2.7
| weight kg = 2.7 <!-- The weight in kg. -->
| weight lb = 5.4
| weight lb = 5.4 <!-- The weight in in lb. -->
| price = 250
| price = 85 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). -->
| weapon actions = Rush Attack, Lacerate, Brace (Melee)
| uid = WPN_Glaive_1
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| uuid = 15d2830c-ac76-4b5b-969d-05197875b1c2
* This weapon can be bought from these traders:
| special = <!-- List of special features or abilities granted by the weapon. -->
** [[Dammon]] in the [[Druid Grove]]
| weapon actions = Rush Attack, Lacerate, Brace (Melee) <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. -->
| where to find = Has a chance to be sold by any trader using the [[Magic Melee Weapon Trader Table#Traders|magic melee table]] each time the player resets trader's inventories by long resting or levelling up.
| notes =
}}
}}
== External links ==
* {{FRWiki|Glaive|long}}
[[Category:Sources of Slashing damage]]

Latest revision as of 06:39, 2 September 2024

Glaive +1 image

Glaive +1 is an uncommon, lightly enchanted glaive.

Description Icon.png

Fashioned by expert elven hands to be both deadly and beautiful.

Properties

Damage
D10 Slashing.png 1d10 + 1 (2~11) + Strength modifier Damage TypesSlashing
Details
Glaives Glaives
Rarity: Uncommon
Enchantment: + 1
 Two-Handed
Extra Reach Extra Reach
Dippable Dippable
 Range: 2.5 m / 8 ft
 Weight: 2.7 kg / 5.4 lb
Price: 85 gp
UID WPN_Glaive_1
UUID 15d2830c-ac76-4b5b-969d-05197875b1c2

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Rush Attack Rush Attack ()

Charge forward and attack the first enemy in your way, possibly pushing them Off Balance Off Balance.

Lacerate Lacerate ()

Slash at your target's vital points to make it Bleed Bleed.

Brace (Melee) Brace ()

Spend 6 m / 20 ft of your movement. For the rest of your turn, roll melee damage twice and use the highest result.

Where to find

  • Has a chance to be sold by any trader using the magic melee table each time the player resets trader's inventories by long resting or levelling up.

External links[edit | edit source]