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[[File:Underdark Beach Rune Circle.png|thumb|right|An example of an Ancient Sigil Circle]] | [[File:Underdark Beach Rune Circle.png|thumb|right|An example of an Ancient Sigil Circle]] | ||
'''Ancient Sigil Circles''' (also known as ''''Waypoints'''') are scattered throughout the world, and represent [[Baldur's Gate 3|Baldur's Gate 3's]] fast travel system. | '''Ancient Sigil Circles''' (also known as ''''Waypoints'''') are scattered throughout the world, and represent [[Baldur's Gate 3|Baldur's Gate 3's]] fast travel system. | ||
== | == Involvement == | ||
When a party member moves close enough to one for the first time, it will be activated, and become marked on the map. | When a party member moves close enough to one for the first time, it will be activated, and become marked on the map. However, [[Summon|Summons]] cannot activate these. | ||
Opening the map screen, via shortcut, the user interface, or by interacting with a '''Sigil Circle''', will allow | Opening the map screen, via shortcut, the user interface, or by interacting with a '''Sigil Circle''', will allow the party to travel to any discovered '''Ancient Sigil Circle''' ('''Waypoint''') by selecting it from the list on the right, or clicking directly on its {{Icon|Waypoint Map Icon.png|25}}'''Waypoint''' marker on the map. | ||
Waypoints often have unique names, slightly different from, or completely unrelated, to the name of the location or area they are found in. | |||
== List of Ancient Sigil Circles == | == List of Ancient Sigil Circles == | ||
{| class="wikitable" | {| class="wikitable sortable" | ||
! | ! [[File:Waypoint Header Map Icon.png|frameless|upright=0.15]] <br> '''Waypoints''' | ||
! Area | |||
! Coordinates | |||
|- | |- | ||
! | !colspan="3" | [[Chapter One|Act 1]] | ||
|- | |- | ||
| Overgrown Ruins | | Overgrown Ruins | ||
Line 25: | Line 27: | ||
| {{Coords|222 |326}} | | {{Coords|222 |326}} | ||
|- | |- | ||
| | | Emerald Grove Environs | ||
| [[Wilderness]] | | [[Wilderness]] | ||
| {{Coords|246 |423}} | | {{Coords|246 |423}} | ||
Line 36: | Line 38: | ||
| [[Whispering Depths]] | | [[Whispering Depths]] | ||
| {{Coords|-588 |-383}} | | {{Coords|-588 |-383}} | ||
|- | |- | ||
| The Risen Road | | The Risen Road | ||
Line 53: | Line 47: | ||
| {{Coords|-77 |570}} | | {{Coords|-77 |570}} | ||
|- | |- | ||
| Zhentarim | | Zhentarim Hideout | ||
| [[Zhentarim Basement]] | | [[Zhentarim Basement]] | ||
| {{Coords|256 |-295}} | | {{Coords|256 |-295}} | ||
|- | |||
| Riverside Teahouse | |||
| [[Putrid Bog]] | |||
| {{Coords|-10 |250}} | |||
|- | |||
| Goblin Camp | |||
| [[Goblin Camp]] | |||
| {{Coords|-74 |445}} | |||
|- | |- | ||
| Underdark - Selûnite Outpost | | Underdark - Selûnite Outpost | ||
Line 94: | Line 96: | ||
|- | |- | ||
!colspan="3"| [[Chapter Two|Act 2]] | !colspan="3"| [[Chapter Two|Act 2]] | ||
|- | |- | ||
| Last Light Inn | | Last Light Inn | ||
Line 119: | Line 119: | ||
|Road to Baldur's Gate | |Road to Baldur's Gate | ||
|[[Reithwin Town]] | |[[Reithwin Town]] | ||
| {{Coords|-263 |37}} | | {{Coords|-263|-37}} | ||
|- | |- | ||
|Gauntlet of Shar | |Gauntlet of Shar | ||
Line 130: | Line 130: | ||
|- | |- | ||
! colspan="3" |[[Chapter Three|Act 3]] | ! colspan="3" |[[Chapter Three|Act 3]] | ||
|- | |- | ||
|Rivington | |Rivington | ||
Line 140: | Line 138: | ||
|[[Wyrm's Crossing]] | |[[Wyrm's Crossing]] | ||
| {{Coords| 15 | 74}} | | {{Coords| 15 | 74}} | ||
|- | |||
|Wyrm's Rock | |||
|[[Wyrm's Rock Fortress]] | |||
| {{Coords| -9 | 214}} | |||
|- | |- | ||
|Basilisk Gate | |Basilisk Gate | ||
Line 164: | Line 166: | ||
|[[Lower City]] | |[[Lower City]] | ||
| {{Coords|-219 |-155}} | | {{Coords|-219 |-155}} | ||
|- | |- | ||
|Cazador's Dungeon | |Cazador's Dungeon | ||
Line 173: | Line 171: | ||
| {{Coords|-1928 |827}} | | {{Coords|-1928 |827}} | ||
|- | |- | ||
| | |Undercity Ruins | ||
|[[ | |[[Undercity Ruins]] | ||
| {{Coords| - | | {{Coords| -140 | 940}} | ||
|- | |- | ||
|Temple of Bhaal | |Temple of Bhaal |