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Improved Critical Hit: Difference between revisions
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| image = Improved Critical Hit.webp | | image = Improved Critical Hit.webp | ||
| icon = Improved Critical Hit Icon.webp | | icon = Improved Critical Hit Icon.webp | ||
| summary = '''Improved Critical Hit''' is a | | summary = '''Improved Critical Hit''' is a [[Champion]] Fighter passive feature that reduces the number they need to roll for a critical hit by 1. | ||
| description = The number you need to roll a [[Critical Hit]] while attacking is reduced by 1. This effect can stack. | | description = The number you need to roll a [[Critical Hit]] while attacking is reduced by 1. This effect can stack. | ||
| class learns at level 3 = Champion | | class learns at level 3 = Champion | ||
| used by creatures = | | used by creatures = Kar'niss, Marcus Falgor, Robust Guardian, Skooner | ||
}} | }} | ||
{{FighterNavbox}} | {{FighterNavbox}} |
Latest revision as of 18:12, 26 August 2024
Improved Critical Hit is a Champion Fighter passive feature that reduces the number they need to roll for a critical hit by 1.
Description
The number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack.
How to learn
Classes:
- Class level 3: Champion
Used by creatures: Kar'niss, Marcus Falgor, Robust Guardian, and Skooner