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Improved Critical Hit: Difference between revisions

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| image = Improved Critical Hit.webp
| image = Improved Critical Hit.webp
| icon = Improved Critical Hit Icon.webp
| icon = Improved Critical Hit Icon.webp
| summary = '''Improved Critical Hit''' is a {{Class|Champion}} passive feature that reduces the number they need to roll for a critical hit by 1.
| summary = '''Improved Critical Hit''' is a [[Champion]] Fighter passive feature that reduces the number they need to roll for a critical hit by 1.
| description = The number you need to roll a [[Critical Hit]] while attacking is reduced by 1. This effect can stack.
| description = The number you need to roll a [[Critical Hit]] while attacking is reduced by 1. This effect can stack.
| class learns at level 3 = Champion
| class learns at level 3 = Champion
| used by creatures = Enforcer Skoona, Kar'niss, Marcus, Robust Guardian
| used by creatures = Kar'niss, Marcus Falgor, Robust Guardian, Skooner
}}
}}
{{FighterNavbox}}
{{FighterNavbox}}

Latest revision as of 18:12, 26 August 2024

Improved Critical Hit.webp

Improved Critical Hit is a Champion Fighter passive feature that reduces the number they need to roll for a critical hit by 1.

Description

The number you need to roll a Critical Hit while attacking is reduced by 1. This effect can stack.

How to learn

Classes:

Used by creatures: Kar'niss, Marcus Falgor, Robust Guardian, and Skooner