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Thunderwave: Difference between revisions
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{{SpellPage | |||
| name = Thunderwave | |||
| image = Thunderwave Icon.png | |||
| level = 1 | |||
| school = Evocation | |||
| | | classes = Bard, Druid, Sorcerer, Wizard | ||
| learns at level 1 = Bard, Druid, Sorcerer, Wizard | |||
| summary = This spell allows spellcasters to project out a deafening force that can hit multiple creatures and objects. Creatures hit by this force are potentially pushed away from the spellcaster. | |||
| description = Release a wave of thunderous force that pushes away all creatures and objects. | |||
| | | action type = action | ||
| | | damage = 2d8 | ||
| | | damage type = Thunder | ||
| damage save = Constitution | |||
| damage save effect = half | |||
| | | range = melee | ||
| | | aoe = cube | ||
| | | aoe m = 5 | ||
| aoe ft = 17 | |||
| higher levels = | |||
| notes = If an affected creature passes the [[Saving Throw]], in addition to only taking half damage, they are also not pushed back. | |||
}} | |||
Revision as of 02:04, 31 July 2023
Thunderwave is a level 1 evocation spell. This spell allows spellcasters to project out a deafening force that can hit multiple creatures and objects. Creatures hit by this force are potentially pushed away from the spellcaster.
Description
Release a wave of thunderous force that pushes away all creatures and objects.
Properties
- Damage
- 2d8 (2~16) Thunder (Constitution save to halve)
- Details
- Melee: 1.5 m / 5 ft
- AoE: 5 m / 17 ft (Cube)
At higher levels
Casting this spell at a higher level grants no additional benefit.
How to learn
(Information not yet added.)
Notes
If an affected creature passes the Saving Throw, in addition to only taking half damage, they are also not pushed back.