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Grounded Thunder Strike: Difference between revisions
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{{ActionPage | {{ActionPage | ||
| summary = '''Grounded Thunder Strike''' is a {{ | | summary = '''Grounded Thunder Strike''' is a melee attack available to [[Earth Myrmidon]]s which deals significant {{DamageType|Thunder}} damage and has a chance to knock targets {{Cond|Prone}}. | ||
| description = Wallop a foe with a fist of stone and thunder, knocking them {{Cond|Prone}}. | | description = Wallop a foe with a fist of stone and thunder, potentially knocking them {{Cond|Prone}}. | ||
| image = Generic Thunder.webp | | image = Generic Thunder.webp | ||
| controller icon = Generic Thunder Icon.webp | | controller icon = Generic Thunder Icon.webp | ||
Line 22: | Line 22: | ||
| aoe ft = | | aoe ft = | ||
| additional = | | additional = | ||
| higherlevels = | | higherlevels = | ||
| condition = Prone | | condition = Prone | ||
| condition duration = 2 | | condition duration = 2 | ||
Line 28: | Line 28: | ||
| condition dc = 13 | | condition dc = 13 | ||
| class learns at level 10 = | | class learns at level 10 = | ||
| notes = | | used by creatures = Earth Myrmidon, Wild Shape: Earth Myrmidon | ||
| notes = * The tooltip incorrectly shows the damage as {{DamageText|1d10 + Strength Modifier|Bludgeoning}} + {{DamageText|1d10|Thunder}} damage. | |||
* [[Tavern Brawler]] will add your Strength modifier to both the Thunder and Bludgeoning damage rolls. This is a total of twice for Bludgeoning, and once for Thunder (excluding Honor Mode). | |||
}} | }} | ||
{{DruidNavbox}} | {{DruidNavbox}} |
Latest revision as of 22:42, 22 August 2024
Grounded Thunder Strike is a melee attack available to Earth Myrmidons which deals significant Thunder damage and has a chance to knock targets .
Description
Wallop a foe with a fist of stone and thunder, potentially knocking them .
Properties
- Cost:
- Action
- Damage:
- + 3d10 (3~30) Thunder
- Details:
- Attack roll
- Melee: 1.5 m / 5 ft
Condition: Prone
Duration: 2 turns
DC 13 Constitution saving throw
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Used by creatures: Earth Myrmidon, and Wild Shape: Earth Myrmidon
Notes
- The tooltip incorrectly shows the damage as 1d10 + Strength ModifierBludgeoning + 1d10Thunder damage.
- Tavern Brawler will add your Strength modifier to both the Thunder and Bludgeoning damage rolls. This is a total of twice for Bludgeoning, and once for Thunder (excluding Honor Mode).