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Ray of Sickness: Difference between revisions

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{{SpellPage
{{SpellPage
| name = Ray of Sickness
| name = Ray of Sickness
| image = Ray of Sickness Icon.png
| image = Ray of Sickness.webp
| level = 1
| level = 1
| school = Necromancy
| school = Necromancy
| classes = Sorcerer, Wizard, Arcane Trickster, Eldritch Knight
| ritual =
| class learns at level 1 = Sorcerer, Wizard
| classes = Sorcerer, Wizard
| class learns at level 1 = Sorcerer, Wizard, Draconic Bloodline:Green/Poison
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| class learns at level 3 = Arcane Trickster, Eldritch Knight
| summary = It allows spellcasters to hit enemies with a ray of nauseating energy that deals Poison damage and potentially Poisons them.  
| races =
| description = Call forth a ray of sickening energy. Make a ranged spell attack against the target. On a hit, deal {{DamageText|2d8|Poison}} and force the target to make a [[Constitution]] [[Saving Throw|saving throw]]. On a failed save, they are [[Poisoned (Condition)|Poisoned]] for 2 turns.
| race learns at level 1 =
| action type = action
| race learns at level 2 =
| granted by feats = Magic Initiate: Sorcerer, Magic Initiate: Wizard
| granted by items = Markoheshkir:Short Rest, Staff of Crones:Short Rest
| other ways to learn = * Granted to [[Warlock]]s who choose the [[Eldritch Invocation]] {{Pass|Book of Ancient Secrets}} at level 7+. When gained in this way, the spell can be cast once per [[Long Rest]] and doesn't expend [[Spells#Spell Slots|Spell Slots]].
| summary = This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals {{DamageType|Poison}} damage, and potentially Poisons them.
| description = Possibly {{Cond|Poisoned|Poisons}} the target.
| cost = action, spell1
| attack roll = yes
| attack roll = yes
| damage = 2d8
| damage = 2d8
| damage modifier =
| damage type = Poison
| damage type = Poison
| damage save =
| damage save effect = negate
| damage save effect = negate
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration =
| save = CON
| range = ranged
| range = ranged
| range m =
| range ft =
| aoe =
| aoe m =
| aoe ft =
| condition = Poisoned
| condition = Poisoned
| condition duration = 2
| condition duration = 2
| condition save = Constitution
| condition save = CON
| higher levels = When the spell is cast a 2nd Level or higher, damage increases by <code><span style="color:#99cc00">1d8 Poison</span></code> for each spell slot level above 1st.
| condition dc = caster
| notes =
| area =
* {{Class|Draconic Bloodline}} of Green (Poison) Ancestry learns this spell automatically.
| area category =
* Also granted by  {{SmallIcon|Staff of Crones Icon.png}}  [[Staff of Crones]].
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels =
[[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Poison}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| notes =  
| video = Ray of Sickness Visuals.mp4
}}
}}
== External Links ==
* {{FRWiki|Ray of sickness|long}}
[[Category:Poison Damage]]
[[Category:Sources of Poison damage]]

Latest revision as of 22:37, 19 August 2024

Ray of Sickness.webp

Ray of Sickness is a level 1 necromancy spell. This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals Damage TypesPoison damage, and potentially Poisons them.

Description

Possibly Poisons Poisons the target.

Properties

Cost
Action + Level 1 Spell Slot
Damage
D8 Poison.png 2d8 (2~16) Damage TypesPoison
Details
Attack roll
CON Save
 Range: 18 m / 60 ft

At higher levels

Upcast: Casting this spell at a higher level deals an extra 1d8Damage TypesPoison damage for each Spell Slot Level above 1st.

Condition: Poisoned

How to learn

Classes:

Feats:

Granted by the following items:

Other ways to learn:

Visuals

External Links[edit | edit source]