| granted by items = Markoheshkir:Short Rest, Staff of Crones:Short Rest
| granted by items = Markoheshkir:Short Rest, Staff of Crones:Short Rest
| other ways to learn = * Granted to {{Class|Warlock}}s who choose the [[Eldritch Invocation]] {{SAI|Book of Ancient Secrets}} at level 7+. When gained in this way, the spell can be cast once per [[Long Rest]] and doesn't expend [[Spells#Spell Slots|Spell Slots]].
| other ways to learn = * Granted to [[Warlock]]s who choose the [[Eldritch Invocation]] {{Pass|Book of Ancient Secrets}} at level 7+. When gained in this way, the spell can be cast once per [[Long Rest]] and doesn't expend [[Spells#Spell Slots|Spell Slots]].
| summary = This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals {{DamageType|Poison}} damage, and potentially Poisons them.
| summary = This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals {{DamageType|Poison}} damage, and potentially Poisons them.
| description = Possibly {{Cond|Poisoned|Poison}}s the target.
| description = Possibly {{Cond|Poisoned|Poisons}} the target.
| cost = action, spell1
| cost = action, spell1
| attack roll = yes
| attack roll = yes
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| damage modifier =
| damage modifier =
| damage type = Poison
| damage type = Poison
| damage save =
| damage save =
| damage save effect = negate
| damage save effect = negate
| damage per =
| damage per =
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| extra damage per =
| extra damage per =
| concentration =
| concentration =
| save = CON
| range = ranged
| range = ranged
| range m =
| range m =
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| condition = Poisoned
| condition = Poisoned
| condition duration = 2
| condition duration = 2
| condition save = Constitution
| condition save = CON
| condition dc = caster
| area =
| area =
| area category =
| area category =
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* {{FRWiki|Ray of sickness|long}}
* {{FRWiki|Ray of sickness|long}}
[[Category:Poison Damage]]
[[Category:Poison Damage]]
[[Category:Sources of Poison damage]]
Revision as of 22:37, 19 August 2024
Ray of Sickness is a level 1 necromancy spell. This spell allows spellcasters to hit enemies with a ray of nauseating energy that deals Poison damage, and potentially Poisons them.