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Toxic Secretions: Difference between revisions

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| summary = '''Toxic Secretions''' is a passive feature which can cause [[Madness (Condition)|Madness]] in an enemy making a melee attack against the user.
| summary = '''Toxic Secretions''' is a passive feature which can cause [[Madness (Condition)|Madness]] in an enemy making a melee attack against the user.
| description = When an enemy makes a melee attack against the frog, they need to succeed a [[Constitution]] [[Saving Throw]], or succumb to {{cond|Madness}} for two turns.
| description = When an enemy makes a melee attack against the frog, they need to succeed a [[Constitution]] [[Saving Throw]], or succumb to {{cond|Madness}} for two turns.
 
| extra description = Mad creatures lose control of themselves and become hostile to everyone around them.
 
Mad creatures lose control of themselves and become hostile to everyone around them.
| condition = Madness
| condition = Madness
| condition duration = 2
| condition duration = 2
| condition save = CON
| condition save = CON
| condition dc = caster
| used by creatures = Addled Frog
| used by creatures = Addled Frog
}}
}}

Latest revision as of 08:06, 15 August 2024

Toxic Secretions is a passive feature which can cause Madness in an enemy making a melee attack against the user.

Description

When an enemy makes a melee attack against the frog, they need to succeed a Constitution Saving Throw, or succumb to Madness Madness for two turns.

Mad creatures lose control of themselves and become hostile to everyone around them.

Condition: Madness

Madness Madness

Duration: 2 turns

Spell save DC  Constitution saving throw

  • Hostile to everyone in the vicinity.

How to learn

Used by creatures: Addled Frog