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Eyebite: Asleep: Difference between revisions
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| school = Necromancy | | school = Necromancy | ||
| ritual = | | ritual = | ||
| summary = This spell allows you to repeatedly force enemies asleep. | | summary = This spell allows you to repeatedly force enemies asleep. | ||
| description = Put a creature to {{Cond|Sleeping|sleep}}. | |||
| warning = {{Prereq|The condition ends upon taking damage.}} | |||
| description = Put a creature to {{ | | cost = action, spell6 | ||
| | |||
| attack roll = | | attack roll = | ||
| damage = | | damage = | ||
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| extra damage save effect = | | extra damage save effect = | ||
| concentration = yes | | concentration = yes | ||
| save = WIS | |||
| range = ranged | | range = ranged | ||
| range m = 18 | | range m = 18 | ||
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| condition duration = 10 | | condition duration = 10 | ||
| condition save = WIS | | condition save = WIS | ||
| condition dc = caster | |||
| area = | | area = | ||
| area category = | | area category = | ||
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| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = | ||
| | | variant of = Eyebite | ||
| notes = | | notes = | ||
}} | }} |
Latest revision as of 07:12, 15 August 2024
Eyebite: Asleep is a level 6 necromancy spell. This spell allows you to repeatedly force enemies asleep.
Description
Put a creature to .
The condition ends upon taking damage.
Properties
- Cost
- Action + Level 6 Spell Slot
- Details
- WIS Save
- Range: 18 m / 60 ft
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Sleeping
Duration: 10 turns
Spell save DC Wisdom saving throw
- A sleeping creature cannot move or act.
- Moreover, the creature automatically fails Strength and Dexterity saving throws.
- Attack rolls against it have Advantage, and any attack that hits the creature is a critical hit if the attacker is within 1.5 m / 5 ft of the creature.
- Removed by taking damage, getting wet, receiving or being .
How to learn
This spell is a variation of: