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Disarming Attack (Ranged): Difference between revisions
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'''Disarming Attack (Ranged)''' is a | {{Weapon action page | ||
| summary = '''Disarming Attack (Ranged)''' is a [[Battle Master]] [[Fighter]] class action. This combat manoeuvre allows the Fighter to deal damage to enemies with Ranged Weapons and possibly make them drop their [[Weapons]]. | |||
| description = Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and potentially force the target to drop the weapons they are holding. | |||
| | | image = Disarming Attack Ranged.webp | ||
| controller icon = Disarming Attack Ranged Icon.webp | |||
| icon = Disarming Attack Ranged Unfaded Icon.webp | |||
| cost = action | |||
| | | hit cost = supdie | ||
| | | concentration = | ||
| | | damage = weapon | ||
| | | extra damage = superiority die | ||
| attack roll = yes | |||
| on miss = Does not spend {{R|supdie|forceplural=yes}}. | |||
| recharge = | |||
| duration = | |||
| range = | |||
== | | aoe = | ||
| aoe m = | |||
| aoe ft = | |||
| save = STR | |||
| notes = | |||
| condition = Weapon Dropped! | |||
| condition dc = weapon action | |||
| condition save = STR | |||
| class learns at level 3 = Battle Master | |||
}} |
Revision as of 07:03, 15 August 2024
Disarming Attack (Ranged) is a Battle Master Fighter class action. This combat manoeuvre allows the Fighter to deal damage to enemies with Ranged Weapons and possibly make them drop their Weapons.
Description
Spend a superiority die to deal Weapon Damage + 1d8 Physical damage
and potentially force the target to drop the weapons they are holding.
Properties
- Cost
Action
- Cost on hit
Superiority Die
- Damage
- Normal weapon damage
- +
Superiority Die
Weapon damage
- Details
Attack roll (On Miss: Does not spend
Superiority Dice.)
STR Save
Condition: Weapon Dropped!
Weapon action DC Strength saving throw
- An enemy has made you drop your weapon to the ground.
How to learn
Classes:
- Class level 3: Battle Master