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→Act Two
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The following permanent character bonuses can be obtained in [[Act Two]] of the game's story. | The following permanent character bonuses can be obtained in [[Act Two]] of the game's story. | ||
==={{SAI|Arabella's Shadow Entangle}} | ===Arabella's Shadow Entangle=== | ||
{{SAI|Arabella's Shadow Entangle}} - entangle an Undead or Shadow Creature until Long Rest. | |||
====How to unlock==== | ====How to unlock==== | ||
Tell [[Arabella]] about her parents' fate during the quest [[Find Arabella's Parents]]. | Tell [[Arabella]] about her parents' fate during the quest [[Find Arabella's Parents]]. | ||
==={{SAI|Bardic Inspiration}} | ===Bardic Inspiration=== | ||
{{SAI|Bardic Inspiration}} - gain a charge of Bardic Inspiration that is stronger than usual (1d12). Usable once per long rest, and does not consume Bardic Inspiration charges. | |||
This bonus does not strengthen existing Bardic Inspiration uses (if any); they will remain at the appropriate strength for the character's Bard level. | This bonus does not strengthen existing Bardic Inspiration uses (if any); they will remain at the appropriate strength for the character's Bard level. | ||
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At the end of Act Two, if [[Alfira]] is still alive, she can be found at [[Moonrise Towers]]. Talking with her reveals that she wants to use music to cheer up the tiefing children in the room with her. If the active character is a [[Bard]], you can speak with her again to gain the bonus (you do not need to perform the song). | At the end of Act Two, if [[Alfira]] is still alive, she can be found at [[Moonrise Towers]]. Talking with her reveals that she wants to use music to cheer up the tiefing children in the room with her. If the active character is a [[Bard]], you can speak with her again to gain the bonus (you do not need to perform the song). | ||
==={{Cond|Githzerai Mind Barrier}} | ===Githzerai Mind Barrier=== | ||
{{Cond|Githzerai Mind Barrier}} - gain advantage on [[Intelligence]] [[saving throw]]s. | |||
====How to unlock==== | ====How to unlock==== | ||
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Effect is permanently lost if the character dies and is revived (as of Hotfix #6). | Effect is permanently lost if the character dies and is revived (as of Hotfix #6). | ||
=== [[Consumed Shadow Weave|Level 3 Shadow Spell Slot]] | ===Consumed Shadow Weave=== | ||
[[Gale]] gains an additional level three spell slot, separate from normal spell slots. Recharges per long rest. | [[Consumed Shadow Weave|Level 3 Shadow Spell Slot]] - [[Gale]] gains an additional level three spell slot, separate from normal spell slots. Recharges per long rest. | ||
==== How to unlock ==== | ==== How to unlock ==== | ||
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Defeating Malus or Thisobald via dialogue won't grant the option of consuming or cleansing the Shadow Weave (Bug as of Hotfix #16) | Defeating Malus or Thisobald via dialogue won't grant the option of consuming or cleansing the Shadow Weave (Bug as of Hotfix #16) | ||
==={{MdRarityItem|Potion of Everlasting Vigour}} | ===Potion of Everlasting Vigour=== | ||
{{MdRarityItem|Potion of Everlasting Vigour}} - gain +2 [[Strength]]. Can be used to raise Strength above 20, and will remain after respecing character. | |||
====How to unlock==== | ====How to unlock==== | ||
Convince [[Astarion]] to bite [[Araj Oblodra]] in Moonrise Towers. | Convince [[Astarion]] to bite [[Araj Oblodra]] in Moonrise Towers. | ||
=== {{SAI|Slayer (class action)|Slayer Form}} | ===Slayer (class action)|Slayer Form=== | ||
{{SAI|Slayer (class action)|Slayer Form}} - gain the ability to transform into the [[Slayer]] once per long rest. | |||
==== How to unlock ==== | ==== How to unlock ==== | ||
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Refusing to become Bhaal's Chosen will result in the permanent loss of the Slayer Form. | Refusing to become Bhaal's Chosen will result in the permanent loss of the Slayer Form. | ||
==={{MdRarityItem|Summon Us}} | ===Summon Us=== | ||
{{MdRarityItem|Summon Us}} - summon [[Us]], an intellect devourer, as a familiar. | |||
==== How to unlock ==== | ==== How to unlock ==== |