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Conjure Woodland Being: Difference between revisions

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| level = 4
| level = 4
| school = Conjuration
| school = Conjuration
| classes = Druid
| classes = Druid
| class learns at level 7 = Druid
| class learns at level 7 = Druid
| races =  
| races =  
| summary = This spell summons a [[Dryad]] to fight alongside the caster.
| summary = This spell summons a [[Dryad (Conjure Woodland Being)|Dryad]] to fight alongside the caster.
| description = Conjure a [[Dryad]] to fight alongside you.
| description = Conjure a [[Dryad (Conjure Woodland Being)|Dryad]] to fight alongside you.
She can use {{SAI|Nature's Step}}, {{SAI|Entangle}} enemies, and summon a {{SAI|Fallen Lover|Wood Woad}}.
She can use {{SAI|Nature's Step}}, {{SAI|Entangle}} enemies, and summon a {{SAI|Fallen Lover|Wood Woad}}.
 
| additional =  
{{AttributeBlock|10|14|11|14|15|18|hp=22|ac=13}}
 
=== Abilities ===
 
==== {{RarityItem|Twisted Oak Crook|40}} ====
* Make a melee attack, dealing {{DamageText|3d6 + Strength Modifier|Bludgeoning}} damage.
 
==== {{SAI|Strengthened Shillelagh|w=40}} ====
* Your staff or club becomes magical: it deals {{DamageText|4d8|Bludgeoning}} damage and uses yours [[Spellcasting Modifier|Spellcasting Ability]] for [[Attack Rolls]]
 
==== {{SAI|Entangle (Dryad)|Entangle|w=40}} ====
* Create a vine surface, slowing down creatures, possibly {{Cond|Entangled|Entangling}} them.
 
==== {{SAI|Fallen Lover|w=40}} ====
* Summon a wood woad bound to your tree to fight alongside you.
 
==== {{SAI|Spike Growth|w=40}} ====
* Shape a piece of ground into hard spikes. Movement is halfed. A creature walking on the spikes takes {{DamageText|2d4|Piercing}} damage for every 1.5m / 5ft it moves.
 
=== Passives ===
==== {{SAI|Grasp of the Forest|w=40}} ====
* Weapon attacks can {{Cond|Entangled|Entangle}} the target.
 
==== {{SAI|Magic Resistance|w=40}} ====
* Has {{Advantage}} on [[Saving Throws]] against spells and other magical effects.
 
==== {{SAI|Nature's Step|w=40}} ====
* You and your nearby allies aren't affected by {{Cond|Difficult Terrain}}, can't be Restrained or Paralysed, and gain [[Resistance]] to Poison damage.
 
==== {{SAI|Permanently Armed|w=40}} ====
* Creature can't be disarmed.
 
| action type = action
| action type = action
| cost = action, spell4
| range = ranged
| range = ranged
| range m =
| range m =  
| range ft =
| range ft =  
| notes = * A [[Wood Woad]] summoned by the Dryad will remain intact and under player control if the Dryad is killed.
* Each caster can only have one active instance of this, and each Dryad can only have one actively summoned [[Wood Woad]]. Casting it again will despawn the previous one.
}}
}}
[[Category:Sources of Bludgeoning damage]]
[[Category:Sources of Piercing damage]]

Latest revision as of 19:41, 13 August 2024

Conjure Woodland Being.webp

Conjure Woodland Being is a level 4 conjuration spell. This spell summons a Dryad to fight alongside the caster.

Description

Conjure a Dryad to fight alongside you. She can use Nature's Step Nature's Step, Entangle Entangle enemies, and summon a Wood Woad Wood Woad.

Properties

Cost
Action + Level 4 Spell Slot
Details
 Range: 18 m / 60 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

How to learn

Classes:

Notes

  • A Wood Woad summoned by the Dryad will remain intact and under player control if the Dryad is killed.
  • Each caster can only have one active instance of this, and each Dryad can only have one actively summoned Wood Woad. Casting it again will despawn the previous one.