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Mass Cure Wounds: Difference between revisions
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| name = Mass Cure Wounds | |||
| image = Mass Cure Wounds.webp | |||
| level = 5 | |||
| school = Evocation | |||
| ritual = | |||
| classes = Bard, Cleric, Druid | |||
| class learns at level 9 = Bard, Cleric, Druid, Circle of the Land:Forest, Life Domain:Domain Spell | |||
| class learns at level 2 = | |||
| races = | |||
| race learns at level 1 = | |||
| race learns at level 2 = | |||
| summary = This spell allows spellcasters to heal several of their allies. | |||
| description = Unleash a soothing hum of energy that heals you and nearby allies. | |||
| warning = {{Prereq|No effect on Undead and Constructs}} | |||
| cost = action, spell5 | |||
| attack roll = | |||
| damage = 3d8 | |||
| damage modifier = Spellcasting | |||
| damage type = Healing | |||
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| range = ranged | |||
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| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level heals an extra {{DamageText|1d8|Healing}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 5th. | |||
| notes = * Is particularly powerful if cast by someone wearing several of the buff-on-heal items like [[Hellrider's Pride]], [[The Whispering Promise]] and [[Boots of Aid and Comfort]], allowing them to heal and buff your entire party in one move. | |||
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}} | |||
== External Links == | |||
* {{FRWiki|Mass cure wounds|long}} | |||
[[Category:Sources of healing]] |
Latest revision as of 17:52, 12 August 2024
Mass Cure Wounds is a level 5 evocation spell. This spell allows spellcasters to heal several of their allies.
Description
Unleash a soothing hum of energy that heals you and nearby allies.
No effect on Undead and Constructs
Properties
- Cost
- Action + Level 5 Spell Slot
- Healing
- 3d8 (3~24) + Spellcasting modifier hit points
- Details
- Range: 18 m / 60 ft
At higher levels
Upcast: Casting this spell at a higher level heals an extra 1d8hit points for each Spell Slot Level above 5th.How to learn
Classes:
- Class Level 9: Bard, Cleric, Druid, Circle of the Land (Forest), and Life Domain (Domain Spell)
Notes
- Is particularly powerful if cast by someone wearing several of the buff-on-heal items like Hellrider's Pride, The Whispering Promise and Boots of Aid and Comfort, allowing them to heal and buff your entire party in one move.