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Barton: Difference between revisions

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Barton is instantly hostile to the player as he spots them.
Barton is instantly hostile to the player as he spots them.


==Attacks==
== Combat ==
=== Attacks and abilities ===
{{Feature box|Ranged Attack|item=Shortbow}}
{{Feature box|Ranged Attack|item=Shortbow}}
{{Feature box|Throw|item=Alchemist's Fire}}
{{Feature box|Throw|item=Alchemist's Fire}}


==Notable Loot==
=== Notable Loot ===
*{{MdRarityItem|Basic Poison}}
*{{MdRarityItem|Basic Poison}}
*{{MdRarityItem|Shortbow}}
*{{MdRarityItem|Shortbow}}
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*{{MdRarityItem|Alchemist's Fire}} (will not drop if already used)
*{{MdRarityItem|Alchemist's Fire}} (will not drop if already used)
*{{MdRarityItem|Gold|1-4 Gold Pieces}}
*{{MdRarityItem|Gold|1-4 Gold Pieces}}
== External links ==
* {{FRWiki|Barton (looter)|long}}
{{Ravaged Beach}}
{{Ravaged Beach}}
[[Category:Humanoids]]
[[Category:Humanoids]]

Revision as of 05:35, 11 August 2024

Barton is one of the bandits raiding the Overgrown Ruins dungeon in Act One.

Involvement

Barton is instantly hostile to the player as he spots them.

Combat

Attacks and abilities

Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Shortbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Throw.webp
Throw Throw ()   –  Alchemist's Fire
Normal weapon damage Throw a character or item from the world or your inventory. Your Strength affects how much weight you can throw. Heavier items deal more damage. The damage of weapons with the thrown property is the same as the weapon's melee damage.
 Range: 18 m / 60 ft

Notable Loot

External links