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Shadow-Cursed Undead (Condition): Difference between revisions
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DrakeCross22 (talk | contribs) (Added condition.) |
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These undead have reduced [[Hit Points]] and [[Strength]], are [[Damage Types|Resistant]] to {{ | {{ConditionPage | ||
| effects = * Those who die in the shadows are cursed to remain there forever. | |||
* These undead have reduced [[Hit Points]] and [[Strength]], are [[Damage Types|Resistant]] to {{DamageType|Necrotic}} damage and cannot use [[Spell]]s or [[Weapon Actions]]. | |||
| brief = Reduced hit points and Strength, resistant to {{DamageColor|Necrotic|Necrotic}} damage and cannot use spells or weapon actions. | |||
| stack id = SCL_SHADOW_CURSE_UNDEAD | |||
| stack type = ignore | |||
| properties = DisableOverhead, DisableCombatlog, DisablePortraitIndicator, ApplyToDead, LoseControl, IgnoreResting | |||
| notes = * Attacks by affected entities deal an additional {{DamageText|2d4+2|Necrotic}} damage. | |||
* Creature type and race are changed to [[undead]] [[zombie]]. Reverts back to original type and race when creature loses this condition. | |||
* ⚠️This condition is removed along with the [[Polymorphed_(Condition)]] condition if you damage an object that has been transformed into a sheep (works in patch #6). | |||
}} |
Latest revision as of 17:30, 8 August 2024
- Those who die in the shadows are cursed to remain there forever.
- These undead have reduced Hit Points and Strength, are Resistant to Necrotic damage and cannot use Spells or Weapon Actions.
Properties
SCL_SHADOW_CURSE_UNDEAD
: don't apply :
Notes
- Attacks by affected entities deal an additional 2d4+2Necrotic damage.
- Creature type and race are changed to undead zombie. Reverts back to original type and race when creature loses this condition.
- ⚠️This condition is removed along with the Polymorphed_(Condition) condition if you damage an object that has been transformed into a sheep (works in patch #6).
Conditions with the same stack ID
Conditions with the stack ID SCL_SHADOW_CURSE_UNDEAD
, only one of these can be applied at the same time:
Condition | Effects |
---|---|
|