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Shadow-Cursed Undead (Condition): Difference between revisions
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| notes = * Attacks by affected entities deal an additional {{DamageText|2d4+2|Necrotic}} damage. | | notes = * Attacks by affected entities deal an additional {{DamageText|2d4+2|Necrotic}} damage. | ||
* Creature type and race are changed to [[undead]] [[zombie]]. Reverts back to original type and race when creature loses this condition. | * Creature type and race are changed to [[undead]] [[zombie]]. Reverts back to original type and race when creature loses this condition. | ||
* This condition is removed along with the [[ | * This condition is removed along with the [[Polymorphed_(Condition)]] condition if you hit an object that has been transformed into a sheep (works on patch #6). | ||
}} | }} |
Revision as of 17:07, 8 August 2024
- Those who die in the shadows are cursed to remain there forever.
- These undead have reduced Hit Points and Strength, are Resistant to Necrotic damage and cannot use Spells or Weapon Actions.
Properties
SCL_SHADOW_CURSE_UNDEAD
: don't apply :
Notes
- Attacks by affected entities deal an additional 2d4+2Necrotic damage.
- Creature type and race are changed to undead zombie. Reverts back to original type and race when creature loses this condition.
- This condition is removed along with the Polymorphed_(Condition) condition if you hit an object that has been transformed into a sheep (works on patch #6).
Conditions with the same stack ID
Conditions with the stack ID SCL_SHADOW_CURSE_UNDEAD
, only one of these can be applied at the same time:
Condition | Effects |
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|