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List of Ranger spells: Difference between revisions

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{{Spells|image = Class Ranger Hotbar Icon.png}}
{{Spells|image = Class Ranger Hotbar Icon.png}}
Lists spells available to learned by the [[Ranger]] class upon level up. The level column indicates minimum Ranger level needed.  
Lists spells available to learned by the [[Ranger]] class upon level up. The level column indicates   spell level, not class level.  
Ranger spells are [[Known spells]] and cannot be changed after they are learned during through a level up.
Ranger spells are [[Known spells]] and cannot be changed after they are learned during through a level up.


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{{clear}}
{{clear}}
==Ranger Spell List==
==Ranger spell list==
{{Spell table
{{Spell table
|where=classes HOLDS 'Ranger' AND is_spell="1"
|where=classes HOLDS 'Ranger' AND is_spell="1"

Revision as of 14:11, 6 August 2024

Lists spells available to learned by the Ranger class upon level up. The level column indicates spell level, not class level. Ranger spells are Known spells and cannot be changed after they are learned during through a level up.

Ranger spells will use the caster's Wisdom modifier for Spell Save DC and Spell Attack rolls.

Ranger spell list

Name Level Cast time Duration Range/Area Attack/Save Damage/Effect
Animal Friendship Animal Friendship 1 Action  10 turns  18 m / 60 ft
-
Cure Wounds Cure Wounds 1 Action
-
 1.5 m / 5 ft
-
1d8 + Spellcasting modifierHealing
Enhance Leap Enhance Leap 1 Action  10 turns  1.5 m / 5 ft
-
-
Ensnaring Strike Ensnaring Strike 1 Action  10 turns
-
Attack roll Normal weapon damage
1d6Damage TypesPiercing
Fog Cloud Fog Cloud 1 Action
-
 18 m / 60ft
 5m / 17ft (Radius)
-
-
Goodberry Goodberry 1 Action
-
 1.5 m / 5 ft
-
-
Hail of Thorns Hail of Thorns 1 Bonus Action
-
 18 m / 60 ft
 2m / 7ft (Radius)
Attack roll Normal weapon damage
1d10Damage TypesPiercing
Hunter's Mark Hunter's Mark 1 Bonus Action  until long rest turns  18 m / 60 ft
-
1d6Damage TypesWeapon
Longstrider Longstrider 1 Action  Long Rest  1.5 m / 5 ft
-
-
Speak with Animals Speak with Animals 1 Action  Long Rest  Self
-
-
Barkskin Barkskin 2 Action  Long Rest  1.5 m / 5 ft
-
-
Darkvision Darkvision 2 Action  Long Rest  1.5 m / 5 ft
-
-
Lesser Restoration Lesser Restoration 2 Action
-
 1.5 m / 5 ft
-
-
Pass Without Trace Pass Without Trace 2 Action  Long Rest  Self
 9m / 30ft (Radius)
-
-
Protection from Poison Protection from Poison 2 Action  Long Rest  1.5 m / 5 ft
-
-
Silence Silence 2 Action
-
 18 m / 60ft
-
-
Spike Growth Spike Growth 2 Action
-
 18 m / 60 ft
-
2d4Damage TypesPiercing
Conjure Barrage Conjure Barrage 3 Action
-
 Self
 9m / 30ft (Cone)
Normal weapon damage
2d8Damage TypesWeapon
Daylight Daylight 3 Action  Long Rest  18 m / 60 ft
-
-
Lightning Arrow Lightning Arrow 3 Action
-
 18 m / 60 ft
 3m / 10ft (Radius)
Attack roll 4d8Damage TypesLightning
2d8Damage TypesLightning
Plant Growth Plant Growth 3 Action
-
 18 m / 60 ft
-
-
Protection from Energy Protection from Energy 3 Action
-
 1.5 m / 5 ft
-
-