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Castigated By Divinity (Condition): Difference between revisions
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* A character receives this when looting any item from the offering chests in the [[Stormshore Tabernacle]] Basement or when Killing [[Vicar Humbletoes]]. | * A character receives this when looting any item from the offering chests in the [[Stormshore Tabernacle]] Basement or when Killing [[Vicar Humbletoes]]. | ||
* This condition will replace | * This condition will replace {{Cond|Anointed in Splendour}} if the character has recieved it. If deliberately acquiring the curse it is best to do so before making donations to the gods in the main Tabernacle. | ||
* The 'terrible envoy of the offended deity' will be a [[Deva]], [[Djinni]], or [[Cambion]] depending on the character who is afflicted. | * The 'terrible envoy of the offended deity' will be a [[Deva]], [[Djinni]], or [[Cambion]] depending on the character who is afflicted. | ||
** The enemy will be a Deva for any character that is not a [[Cleric]], if the afflicted character is a cleric then the type of enemy will be chosen based on the cleric's chosen [[Deities|Deity]]: | ** The enemy will be a Deva for any character that is not a [[Cleric]], if the afflicted character is a cleric then the type of enemy will be chosen based on the cleric's chosen [[Deities|Deity]]: |
Revision as of 11:52, 31 July 2024
- Affected entity is cursed by transgressed and irritable gods. When it falls unconscious, it immediately dies. Moreover, when it dies, a terrible envoy of the offended deity is conjured from the entity's corpse.
Properties
LOW_STORMSHORETABERNACLE_GODCURSED
Notes
- A character receives this when looting any item from the offering chests in the Stormshore Tabernacle Basement or when Killing Vicar Humbletoes.
- This condition will replace if the character has recieved it. If deliberately acquiring the curse it is best to do so before making donations to the gods in the main Tabernacle.
- The 'terrible envoy of the offended deity' will be a Deva, Djinni, or Cambion depending on the character who is afflicted.
- The enemy will be a Deva for any character that is not a Cleric, if the afflicted character is a cleric then the type of enemy will be chosen based on the cleric's chosen Deity:
- Devas: Shar (If Nightsong is freed), Bahamut, Corellon Larethian, Eilistraee, Garl Glittergold, Ilmater, Lathander, Mielikki, Moradin, Mystra, Selune, Tymora, Tyr, or Yondalla.
- Djinni: Tempus, Helm, Oghma, or Kelemvor.
- Cambions: Shar (If Nightsong is killed), Lolth, Gruumsh, Tiamat, Talos, Vlaakith, or Laduguer.
- If the afflicted character dies or is cured via , one enemy is spawned.
- If the afflicted character is healed, takes a Short Rest or Long Rest before dying, two enemies are spawned.
- The enemy will be a Deva for any character that is not a Cleric, if the afflicted character is a cleric then the type of enemy will be chosen based on the cleric's chosen Deity:
- The debuff is received when looting just a single item from one of the chests. Splitting any stack of items (including gold) contained in the chests creates a new cursed item for each new item generated, as will adding items from your inventory to the chest. This means that without killing Vicar Humbletoes and individually splitting and looting each item on a different character, it is possible to inflict the debuff on 10 different party members using the loot contained within the chests. Additionally, any items or gold donated at the statues within the Stormshore Tabernacle will appear in these chests, making the number of times the curse can be applied limited only by the items and gold the party has. Simultaneously healing all affected party members in your camp will summon 2 enemies for each of them.
- Spawning too many planar beings at once may crash your game.
Conditions with the same stack ID
Conditions with the stack ID LOW_STORMSHORETABERNACLE_GODCURSED
, only one of these can be applied at the same time:
Condition | Effects |
---|---|
|
Source
- Should the party break into the basement of Stormshore Tabernacle and pillage any offering chests, they will gain this condition. Each item taken from a chest will inflict this condition if the character taking it doesn't already have the condition.