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(Created page with "Spell > List Of Spells > 1st Level Spells > Sleep ---- '''Sleep''' is a Level 1 Enchantment Spell. This spell allows spellcasters to induce magical slumber in targeted creatures. File:Sleep Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox | title = <div style="font-size:105%; font-family:Georgia;">''"Put creatures up to a combined 24 [[Hit Points|<span style="color:#33cccc">hit...")
 
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[[Spell]] > [[Spell#List Of Spells|List Of Spells]] > [[Spell#1st Level Spells|1st Level Spells]] > [[Sleep]]
{{SpellPage
----
| name = Sleep
 
| image = Sleep.webp
'''Sleep''' is a [[Spell#1st Level Spells|Level 1]] Enchantment Spell. This spell allows spellcasters to induce magical slumber in targeted creatures.
| level = 1
 
| school = Enchantment
[[File:Sleep Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
| classes = Bard, Sorcerer, Wizard
| title = <div style="font-size:105%; font-family:Georgia;">''"Put creatures up to a combined 24 [[Hit Points|<span style="color:#33cccc">hit points</span>]] into a magical slumber. Sleeping creatures awaken if they take damage."''</div>
| class learns at level 1 = Bard, Sorcerer, Wizard, Knowledge Domain:Domain Spell, The Archfey, Draconic Bloodline:Brass/Fire Ancestry
----
| class learns at level 3 = Arcane Trickster, Eldritch Knight
<div style="text-align:center;">[[File:Actions Icons.png|frameless|25px]] '''Action''' [[File:Spell Slots Icons.png|frameless|25px]] '''Level 1 Spell Slot'''</div>
| races =  
----
| granted by feats = Magic Initiate: Bard, Magic Initiate: Sorcerer, Magic Initiate: Wizard
| Range = 18m / 60ft
| summary = It allows the spellcaster to temporarily make conscious creatures fall into a deep slumber.
| School = Enchantment
| description = Put creatures into a magical slumber. Select targets up to a combined 24 [[Hit Points]].
| Concentration = None
| warning = {{Prereq|The condition ends upon taking damage.}}
| Condition = [[Condition#Sleeping|Sleeping]]
| cost = action, spell1
| Duration = 2 turns
| attack roll =  
| Class = [[Bard]], [[Sorcerer]], [[Wizard]]
| range = ranged
}}]]
| condition = Sleeping
 
| condition effects = * A sleeping creature cannot move or act.
== Description ==
Put creatures up to a combined 24 [[Hit Points|<span style="color:#33cccc">hit points</span>]] into a magical slumber.
 
Sleeping creatures awaken if they take damage.
 
== Properties ==
{{C|[[File:Actions Icons.png|frameless|25px]] Action + [[File:Spell Slots Icons.png|frameless|25px]] Level 1 Spell Slot}}
 
''Available to level 1 [[Bard]], [[Sorcerer]] and [[Wizard]].''
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 18m / 60ft}}
 
{| role="presentation" class="wikitable"
| <strong>[[File: Sleeping Condition Icon 3.png|frameless|upright=0.12]] Sleeping</strong>
|-
| {{C|[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 2 turns}}
* A sleeping creature cannot move or act.
* Moreover, the creature automatically fails Strength and Dexterity [[Saving Throws]].
* Moreover, the creature automatically fails Strength and Dexterity [[Saving Throws]].
* [[Attack Rolls]] against it have [[Advantage]], and any attack that hits the creature is a Critical Hit if the attacker is within {{C|1.5m / 5ft}} of the creature.
* [[Attack Rolls]] against it have [[Advantage]], and any attack that hits the creature is a Critical Hit if the attacker is within {{C|1.5m / 5ft}} of the creature.
* Removed by taking damage or when [[Help|Helped]].
* Removed by taking damage or when [[Help|Helped]] or [[shove|Shoved]].
|}
| condition duration = 2
{{clear}}
| higher levels = [[Spells#Upcasting|Upcast]]: Affect creatures with more hit points at higher levels. The total hit points of creatures this spell can affect is increased by 8 hit points per level.
| notes = * This spell cannot be used against the undead nor creatures immune to magical sleep. Magical sleep immunity is most commonly seen among races with [[Fey Ancestry]]. For those who are not born with this immunity an [[Elixir of Peerless Focus]] can grant the same benefit.
}}


== At Higher Levels ==
== External Links ==
When the spell is upcast at 2nd Level or higher, the total hit points this spell can affect is increased by <code><span style="color:#33cccc">8 hit points</span></code> for each spell slot level above 1st.
* {{FRWiki|Sleep|long}}

Latest revision as of 15:40, 30 July 2024

Sleep.webp

Sleep is a level 1 enchantment spell. It allows the spellcaster to temporarily make conscious creatures fall into a deep slumber.

Description

Put creatures into a magical slumber. Select targets up to a combined 24 Hit Points.

The condition ends upon taking damage.

Properties

Cost
Action + Level 1 Spell Slot
Details
 Range: 18 m / 60 ft

At higher levels

Upcast: Affect creatures with more hit points at higher levels. The total hit points of creatures this spell can affect is increased by 8 hit points per level.

Condition: Sleeping

Sleeping Sleeping

Duration: 2 turns

How to learn

Classes:

Feats:

Notes

  • This spell cannot be used against the undead nor creatures immune to magical sleep. Magical sleep immunity is most commonly seen among races with Fey Ancestry. For those who are not born with this immunity an Elixir of Peerless Focus can grant the same benefit.

External Links[edit | edit source]