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Wall of Fire: Difference between revisions
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| class learns at level 7 = Druid, Sorcerer, Wizard, Light Domain:Domain Spell, Fiend, Circle of the Land:Desert | | class learns at level 7 = Druid, Sorcerer, Wizard, Light Domain:Domain Spell, The Fiend, Circle of the Land:Desert | ||
| class learns at level 10 = Bard:via [[Magical Secrets]] | | class learns at level 10 = Bard:via [[Magical Secrets]] | ||
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Revision as of 10:59, 30 July 2024
Wall of Fire is a level 4 evocation spell. This spell allows spellcasters to create a long, fiery barrier, damaging anything in the area.
Description
Create a blazing wall of fire, anyone who dares stand too close. Deals Fire to anything that moves into or starts it's turn in the area.
Properties
- Cost
- Action + Level 4 Spell Slot
- Damage
- 5d8 (5~40) Fire
- Details
- DEX Save (On Save: Targets still take half damage.)
- Range: 18 m / 60 ft
- Creates Area: Wall of Fire (area)
- Concentration
At higher levels
Upcast: Casting this spell at a higher level deals an extra 1d8Fire damage for each Spell Slot Level above 4th.Area: Wall of Fire (area)
How to learn
Classes:
- Class Level 7: Druid, Sorcerer, Wizard, Light Domain (Domain Spell), The Fiend, and Circle of the Land (Desert)
- Class Level 10: Bard (via Magical Secrets)
Granted by the following items:
- Markoheshkir ( Recharge: Short rest)
Notes
- This spell creates a wall from the first targeted point to the second targeted point, a distance of up to 36 m / 120 ft. The wall is 3 m / 10 ft wide.
- Does not break stealth.
- The incantation for Wall of Fire is Ira et Dolor, Latin for "anger and pain".