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Command: Difference between revisions

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{{ up to date | 2023-08-20 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Command
| name = Command
| image = Command Halt.webp
| image = Command Halt.webp
| controller icon = Command Halt Icon.webp
| icon = Command Halt Unfaded Icon.webp
| level = 1
| level = 1
| school = Enchantment
| school = Enchantment
| classes = Cleric, Paladin, The Fiend, Bard, College of Lore
| classes = Cleric, Paladin
| class learns at level 1 = Cleric, Fiend
| class learns at level 1 = Cleric, The Fiend
| class learns at level 2 = Paladin
| class learns at level 2 = Paladin
| class learns at level 6 = {{Class|College of Lore}} via [[Magical Secrets]]
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| class learns at level 10 = {{Class|Bard}} via [[Magical Secrets]]|
| class learns at level 10 = Bard:via [[Magical Secrets]]
| granted by items = Gauntlet of the Tyrant, Netherstone-Studded Gauntlet, Salty Scimitar(rrr)
| granted by feats = Magic Initiate: Cleric
| granted by items = Gauntlet of the Tyrant:Long Rest, Netherstone-Studded Gauntlet:Long Rest, Salty Scimitar(rrr):Long Rest
| races =  
| races =  
| summary = This spell allows spellcasters to order their target to flee, move closer, freeze, drop to the ground, or drop their weapon.
| summary = This spell allows spellcasters to order their target to flee, move closer, freeze, drop to the ground, or drop their weapon.
| description = Command a creature to flee, move closer, freeze, drop to the ground or drop its weapon. The target must succeed on a {{SavingThrow|Wisdom}} in order to resist the effects.
| description = Command a creature to flee, move closer, freeze, drop to the ground or drop its weapon. The target must succeed on a {{SavingThrow|Wisdom}} in order to resist the effects.
| action type = action
| cost = action, spell1
| attack roll =  
| attack roll =  
| damage =  
| damage =  
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| extra damage save effect =  
| extra damage save effect =  
| concentration =  
| concentration =  
| save = WIS
| range = ranged
| range = ranged
| range m =  
| range m =  
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| condition =  
| condition =  
| condition duration =  
| condition duration =  
| condition save = Wisdom
| condition save =  
| area =  
| area =  
| area category =  
| area category =  
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| variants = Command: Approach, Command: Drop, Command: Flee, Command: Grovel, Command: Halt
| variants = Command: Approach, Command: Drop, Command: Flee, Command: Grovel, Command: Halt
| notes =  
| notes =  
| video =
| video =  
}}
}}


== External Links ==
== External Links ==
* {{FRWiki|Command|long}}
* {{FRWiki|Command|long}}

Latest revision as of 10:56, 30 July 2024

Command Halt.webp

Command is a level 1 enchantment spell. This spell allows spellcasters to order their target to flee, move closer, freeze, drop to the ground, or drop their weapon.

Description

Command a creature to flee, move closer, freeze, drop to the ground or drop its weapon. The target must succeed on a Wisdom saving throw in order to resist the effects.

Properties

Cost
Action + Level 1 Spell Slot
Details
WIS Save
 Range: 18 m / 60 ft

At higher levels

Upcast: Affects an additional target for each Spell Slot Level above 1st.

Variants

How to learn

Classes:

Feats:

Granted by the following items:

External Links[edit | edit source]