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'''Command''' is a [[Spells#Level 1 Spells|Level 1]] Enchantment Spell. This spell allows spellcasters to order their target to flee, move closer, freeze, drop to the ground, or drop their weapon.
{{SpellPage
| name = Command
| image = Command Halt.webp
| controller icon = Command Halt Icon.webp
| icon = Command Halt Unfaded Icon.webp
| level = 1
| school = Enchantment
| classes = Cleric, Paladin
| class learns at level 1 = Cleric, The Fiend
| class learns at level 2 = Paladin
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| class learns at level 10 = Bard:via [[Magical Secrets]]
| granted by feats = Magic Initiate: Cleric
| granted by items = Gauntlet of the Tyrant:Long Rest, Netherstone-Studded Gauntlet:Long Rest, Salty Scimitar(rrr):Long Rest
| races =
| summary = This spell allows spellcasters to order their target to flee, move closer, freeze, drop to the ground, or drop their weapon.
| description = Command a creature to flee, move closer, freeze, drop to the ground or drop its weapon. The target must succeed on a {{SavingThrow|Wisdom}} in order to resist the effects.
| cost = action, spell1
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| save = WIS
| range = ranged
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| higher levels = [[Spells#Upcasting|Upcast]]: Affects an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| variants = Command: Approach, Command: Drop, Command: Flee, Command: Grovel, Command: Halt
| notes =
| video =
}}


[[Category:Spells]][[Category:Level 1 Spells]][[Category:Enchantment Spells]]
== External Links ==
 
* {{FRWiki|Command|long}}
[[File:Command Halt Icon.png|upright=0.8|thumb|right|{{AbilityInfobox
| title = <div style="font-size:105%; font-family:Georgia;">''"Command a creature to flee, move closer, freeze, drop to the ground, or drop their weapon."''</div>
----
<div style="text-align:center;">[[File:Action Icon.png|frameless|25px]] '''Action''' [[File:Spell Slot Icon.png|frameless|25px]] '''Level 1 Spell Slot'''</div>
----
| Range = 18m / 60ft
| School = Enchantment
| Saving Throw = [[Wisdom]]
| Concentration = None
| Duration = 1 turn
| Class = [[Cleric]], [[Paladin]], [[The Fiend|Fiend]] [[Warlock]]
}}]]
 
== Description ==
Command a creature to flee, move closer, freeze, drop to the ground, or drop their weapon.
 
The effect of the command is based on the variant selected.
 
== Properties ==
{{C|[[File:Action Icon.png|frameless|25px]] Action + [[File:Spell Slot Icon.png|frameless|25px]] Level 1 Spell Slot}}
 
''Available to level 1 [[Cleric]] and [[The Fiend|Fiend]] [[Warlock]], and level 2 [[Paladin]].''
* Range: {{C|[[File:Range Icon.png|frameless|upright=0.1]] 18m / 60ft}}
* Saving Throw: {{C|[[File:Save Throw Icons.png|frameless|upright=0.1]] [[Wisdom]]}}
* Concentration: None
* Select Variant:
**{{Icon|Command Approach Icon.png|30px}} [[Command (Approach)]]
**{{Icon|Command Drop Icon.png|30px}} [[Command (Drop)]]
**{{Icon|Command Flee Icon.png|30px}} [[Command (Flee)]]
**{{Icon|Command Grovel Icon.png|30px}} [[Command (Grovel)]]
**{{Icon|Command Halt Icon.png|30px}} [[Command (Halt)]]

Latest revision as of 10:56, 30 July 2024

Command Halt.webp

Command is a level 1 enchantment spell. This spell allows spellcasters to order their target to flee, move closer, freeze, drop to the ground, or drop their weapon.

Description

Command a creature to flee, move closer, freeze, drop to the ground or drop its weapon. The target must succeed on a Wisdom saving throw in order to resist the effects.

Properties

Cost
Action + Level 1 Spell Slot
Details
WIS Save
 Range: 18 m / 60 ft

At higher levels

Upcast: Affects an additional target for each Spell Slot Level above 1st.

Variants

How to learn

Classes:

Feats:

Granted by the following items:

External Links[edit | edit source]