Ad placeholder
Wild Magic: Polymorph: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) (Fixed wild magic sorcerer link) |
HiddenDragon (talk | contribs) m (Removed class template) |
||
(2 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{ActionPage | {{ActionPage | ||
| summary = '''Wild Magic: Polymorph''' is a {{ | | summary = '''Wild Magic: Polymorph''' is a {{Pass|Wild Magic (passive feature)|Wild Magic}} effect of the [[Wild Magic Sorcerer]]. This effect randomly polymorphs each creature in an area as a Sheep, including yourself. Similar to the {{SAI|Polymorph}} Spell. | ||
| description = You are transformed into a beast. | | description = You are transformed into a beast. | ||
| image = | | image = Polymorph.webp | ||
| controller icon = Polymorph Icon.webp | |||
| icon = Polymorph Unfaded Icon.webp | |||
| condition = Polymorphed | | condition = Polymorphed | ||
| condition duration = 2 | | condition duration = 2 |
Latest revision as of 10:18, 29 July 2024
Wild Magic: Polymorph is a effect of the Wild Magic Sorcerer. This effect randomly polymorphs each creature in an area as a Sheep, including yourself. Similar to the Spell.
Description
You are transformed into a beast.
Condition: Polymorphed
Duration: 2 turns
- Creature is turned into a harmless sheep with 3 Hit Points for 5 turns.
- If the sheep's Hit Points are reduced to 0, the creature reverts to its original form with its original Hit Points.
How to learn
Classes:
- Class level 1: Wild Magic Sorcerer