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(The fungal zombies now can be dismissed (Patch 4).)
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{{ActionPage
{{ActionPage
|image=Fungal Infestation.webp
|image=Fungal Infestation.webp
|summary='''Fungal Infestation''' is a reaction gained by {{Class|Circle of the Spores}}s at Level 6 that allows them to raise a Fungal Zombie from a nearby corpse using a resource exclusive to this action.
|summary='''Fungal Infestation''' is a reaction gained by [[Circle of the Spores]] Druids at Level 6 that allows them to raise a Fungal Zombie from a nearby corpse using a resource exclusive to this action.
|description=Raises a mildewed, mould-encrusted zombie from a corpse.
|description=Raises a mildewed, mould-encrusted zombie from a corpse.


{{prereq|Target must be a beast or humanoid corpse.}}
{{prereq|Target must be a beast or humanoid corpse.}}
|cost=fnginf:1, reaction
|cost=reaction, fi
|range m = 3
|range m = 3
|range ft = 10
|additional =
|additional =
=== Fungal Zombie ===
=== Fungal Zombie ===
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|class learns at level 6 = Circle of the Spores
|class learns at level 6 = Circle of the Spores
|notes=
|notes=
*{{Class|Circle of the Spores}}s get {{R|fi|4}}. {{Recharge|Once per Long Rest}}.
* [[Circle of the Spores]] Druids get {{R|fi|4}}. {{Recharge|Once per Long Rest}}.
}}
}}

Latest revision as of 09:28, 29 July 2024

Fungal Infestation.webp

Fungal Infestation is a reaction gained by Circle of the Spores Druids at Level 6 that allows them to raise a Fungal Zombie from a nearby corpse using a resource exclusive to this action.

Description

Raises a mildewed, mould-encrusted zombie from a corpse.

Target must be a beast or humanoid corpse.

Properties

Cost:
Reaction + Fungal Infestation Charge
Details:
 Range: 3 m / 10 ft

Fungal Zombie

Level 3

STR

16
(+3)

DEX

6
(-2)

CON

16
(+3)

INT

3
(-4)

WIS

6
(-2)

CHA

5
(-3)

Creature Race Icon.png Race

Zombie

Creature Type Icon.png Type

Undead

HP Icon.png Hit Points

9

Creature AC Icon.png Armour Class

8

Creature Speed Icon.png Movement Speed

11m

Creature Size Icon.png Size

Medium

Weight Icon.png Weight

50kg

Proficiency Icon.png Proficiency Bonus

+2

Initiative Icon.png Initiative

-2

  • The zombie persists until it is dismissed, reduced to 0 Hit Points or a Long Rest.
  • Target must be a beast or a humanoid corpse.
  • The zombie applies a condition to enemies that causes them to raise as zombies when killed.

How to learn

Classes:

Notes