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Warding Flare: Difference between revisions
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{{ActionPage | {{ActionPage | ||
| name = Warding Flare | | name = Warding Flare | ||
| summary = '''Warding Flare''' is a | | summary = '''Warding Flare''' is a [[Light Domain]] Cleric Reaction. It allows a Cleric to impose a {{Disadvantage}} on an attacker, increasing the chance for the attack to miss. | ||
| description = Shield yourself with divine light. Use your reaction to impose {{Disadvantage}} on an attacker, possibly causing their attack to miss. | | description = Shield yourself with divine light. Use your reaction to impose {{Disadvantage}} on an attacker, possibly causing their attack to miss. | ||
| image = Warding Flare | | image = Warding Flare.webp | ||
| cost = reaction | | cost = reaction | ||
| concentration = | | concentration = | ||
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| save = | | save = | ||
| additional = | | additional = | ||
| higher levels = At level 6 | | higher levels = At level 6 Light Domain Clerics get {{SAI|Improved Warding Flare}} which enables them to use '''Warding Flare''' on allies | ||
| class learns at level 1 = Light Domain | | class learns at level 1 = Light Domain | ||
| granted by feats = | | granted by feats = |
Latest revision as of 09:27, 29 July 2024
See also: Warding Flare (passive feature)
Warding Flare is a Light Domain Cleric Reaction. It allows a Cleric to impose a Disadvantage on an attacker, increasing the chance for the attack to miss.
Description
Shield yourself with divine light. Use your reaction to impose Disadvantage on an attacker, possibly causing their attack to miss.
Properties
- Cost:
- Reaction
At Higher Levels
At level 6 Light Domain Clerics get
which enables them to use Warding Flare on alliesHow to learn
Classes:
- Class level 1: Light Domain