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Banishing Smite (Melee): Difference between revisions

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{{hatnote|For the ranged version of this spell, see {{SAI|Banishing Smite (Ranged)}}.}}
{{SpellPage
{{SpellPage
| name = Banishing Smite
| name = Banishing Smite (Melee)
| image = Spell_Abjuration_BanishingSmite_Melee.png
| image = Banishing Smite Melee.webp
| level = 5
| level = 5
| school = Abjuration
| school = Abjuration
| ritual =  
| ritual =  
| classes =
| summary = This spells allows spellcasters to imbue their weapon with power, dealing force damage and possibly {{Cond|Banished|Banishing}} the target.
| class learns at level 10 = {{Icon|Bard Icon Small.webp|25|link=Bard}} [[ Bard ]] via [[ Magical Secrets ]]
| description = Possibly {{Cond|Banished|Banish}} your target to another plane of existence.
| class learns at level 2 =
| warning =
| races =
| cost = action
| race learns at level 1 =
| hit cost = bonus, spell5
| race learns at level 2 =
| summary = This spells allows spellcasters to imbue their weapon with power, dealing force damage and possibly [[ Banished (Condition)|Banishing ]] the target.
| description = Possibly [[ Banished (Condition)|Banish ]] your target to another plane of existence.
 
{{SmallIcon|Prerequisite Icon.png}}Targets with 50 [[Hit Points]] or more can't be Banished.
| action type = both
| attack roll =  
| attack roll =  
| damage = weapon
| damage = weapon
| damage modifier =  
| damage modifier =  
| damage type =  
| damage type = Weapon
| damage save =  
| damage save =  
| damage save effect =  
| damage save effect =  
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| area condition 4 =  
| area condition 4 =  
| higher levels =  
| higher levels =  
| variants =  
| variant of = Banishing Smite
| notes = *Spell Variants:
| notes = * This spell can only be learned by [[Bard]]s via [[Magical Secrets]] at level 10, as Paladins do not get access to level 5 spells until level 17 in D&D 5e.
**[[File:Spell_Abjuration_BanishingSmite_Melee.png |frameless|25x25px]] Banishing Smite (Melee)
*The spell is used similar to {{SAI|Divine Smite}} where you select it before a weapon attack, then if you miss the attack the spell slot is not expended. Unlike {{SAI|Divine Smite}} there is no reaction in the UI for it. If the target is reduced to 1-49 [[Hit Points]] it is then {{Cond|Banished}} for 2 turns.
**[[File:Spell_Abjuration_BanishingSmite_Ranged.png |frameless|25x25px]] Banishing Smite (Ranged)
*There is no save allowed for any aspect of this spell.
*This spell can only be learned by {{Icon|Bard Icon Small.webp|25|link=Bard}} [[Bard]]s via [[ Magical Secrets ]] at level 10, as Paladins do not get access to level 5 spells until level 17 in D&D 5e.
*If the weapon attack roll is a critical, then it does {{DamageInfo|10d10|Force}} damage.
| video =  
| video =  
}}
}}

Latest revision as of 08:57, 29 July 2024

For the ranged version of this spell, see Banishing Smite (Ranged) Banishing Smite (Ranged).
Banishing Smite Melee.webp

Banishing Smite (Melee) is a level 5 abjuration spell. This spells allows spellcasters to imbue their weapon with power, dealing force damage and possibly Banishing Banishing the target.

Description

Possibly Banish Banish your target to another plane of existence.

Properties

Cost
Action
Cost on hit
Bonus action + Level 5 Spell Slot
Damage
Normal weapon damage
+
D10 Force.png 5d10 (5~50) Damage TypesForce
Details
 Range: Normal weapon range
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Banished

Banished Banished

Duration: 2 turns

How to learn

This spell is a variation of:
Banishing Smite Banishing Smite

Notes

  • This spell can only be learned by Bards via Magical Secrets at level 10, as Paladins do not get access to level 5 spells until level 17 in D&D 5e.
  • The spell is used similar to Divine Smite Divine Smite where you select it before a weapon attack, then if you miss the attack the spell slot is not expended. Unlike Divine Smite Divine Smite there is no reaction in the UI for it. If the target is reduced to 1-49 Hit Points it is then Banished Banished for 2 turns.
  • There is no save allowed for any aspect of this spell.
  • If the weapon attack roll is a critical, then it does
    D10 Force.png 10d10 (10~100) Damage TypesForce
    damage.