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Banishing Smite (Melee): Difference between revisions
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{{hatnote|For the ranged version of this spell, see {{SAI|Banishing Smite (Ranged)}}.}} | |||
{{SpellPage | {{SpellPage | ||
| name = Banishing Smite | | name = Banishing Smite (Melee) | ||
| image = Banishing Smite | | image = Banishing Smite Melee.webp | ||
| level = 5 | | level = 5 | ||
| school = Abjuration | | school = Abjuration | ||
| ritual | | ritual = | ||
| summary = This spells allows spellcasters to imbue their weapon with power, dealing force damage and possibly {{Cond|Banished|Banishing}} the target. | |||
| description = Possibly {{Cond|Banished|Banish}} your target to another plane of existence. | |||
| warning = | |||
| cost = action | |||
| hit cost = bonus, spell5 | |||
| attack roll = | |||
| summary = This spells allows spellcasters to | |||
| description = Possibly | |||
| | |||
| attack roll = | |||
| damage = weapon | | damage = weapon | ||
| damage modifier = | | damage modifier = | ||
| damage type = | | damage type = Weapon | ||
| damage save = | | damage save = | ||
| damage save effect = | | damage save effect = | ||
| damage per = | | damage per = | ||
| extra damage = 5d10 | | extra damage = 5d10 | ||
| extra damage modifier = | | extra damage modifier = | ||
| extra damage type = | | extra damage type = Force | ||
| extra damage save = | | extra damage save = | ||
| extra damage save effect = | | extra damage save effect = | ||
| extra damage per = | | extra damage per = | ||
| concentration = yes | | concentration = yes | ||
| range = weapon | | range = weapon | ||
| range m = | | range m = | ||
| range ft = | | range ft = | ||
| aoe = | | aoe = | ||
| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| condition = Banished | | condition = Banished | ||
| condition duration = 2 | | condition duration = 2 | ||
| condition save = | | condition save = | ||
| area = | | area = | ||
| area category = | | area category = | ||
| area shape = | | area shape = | ||
| area range m = | | area range m = | ||
| area range ft = | | area range ft = | ||
| area duration = | | area duration = | ||
| area turn start damage = | | area turn start damage = | ||
| area turn start damage type = | | area turn start damage type = | ||
| area turn start damage save = | | area turn start damage save = | ||
| area turn start damage save effect = | | area turn start damage save effect = | ||
| area turn end damage = | | area turn end damage = | ||
| area turn end damage type = | | area turn end damage type = | ||
| area turn end damage save = | | area turn end damage save = | ||
| area turn end damage save effect = | | area turn end damage save effect = | ||
| area condition = | | area condition = | ||
| area condition 2 = | | area condition 2 = | ||
| area condition 3 = | | area condition 3 = | ||
| area condition 4 = | | area condition 4 = | ||
| higher levels = | | higher levels = | ||
| | | variant of = Banishing Smite | ||
| notes = | | notes = * This spell can only be learned by [[Bard]]s via [[Magical Secrets]] at level 10, as Paladins do not get access to level 5 spells until level 17 in D&D 5e. | ||
*The spell is used similar to {{SAI|Divine Smite}} where you select it before a weapon attack, then if you miss the attack the spell slot is not expended. Unlike {{SAI|Divine Smite}} there is no reaction in the UI for it. If the target is reduced to 1-49 [[Hit Points]] it is then {{Cond|Banished}} for 2 turns. | |||
*There is no save allowed for any aspect of this spell. | |||
*If the weapon attack roll is a critical, then it does {{DamageInfo|10d10|Force}} damage. | |||
*This spell can only be learned by [[ | | video = | ||
| video = | |||
}} | }} |
Latest revision as of 08:57, 29 July 2024
For the ranged version of this spell, see
.Banishing Smite (Melee) is a level 5 abjuration spell. This spells allows spellcasters to imbue their weapon with power, dealing force damage and possibly the target.
Description
Possibly your target to another plane of existence.
Properties
- Cost
- Action
- Cost on hit
- Bonus action + Level 5 Spell Slot
- Damage
- Normal weapon damage
- + 5d10 (5~50) Force
- Details
- Range: Normal weapon range
- Concentration
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Banished
Duration: 2 turns
- Banished from this plane of existence.
- Can't be targeted.
- Can't move or take Actions, Bonus Actions, or Reactions
How to learn
This spell is a variation of:
Notes
- This spell can only be learned by Bards via Magical Secrets at level 10, as Paladins do not get access to level 5 spells until level 17 in D&D 5e.
- The spell is used similar to Hit Points it is then for 2 turns. where you select it before a weapon attack, then if you miss the attack the spell slot is not expended. Unlike there is no reaction in the UI for it. If the target is reduced to 1-49
- There is no save allowed for any aspect of this spell.
- If the weapon attack roll is a critical, then it does 10d10 (10~100) Forcedamage.