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Blinding Smite: Difference between revisions
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| class learns at level 9 = Paladin | | class learns at level 9 = Paladin | ||
| races = | | races = | ||
| summary = Blinding Smite allows a | | summary = '''Blinding Smite''' allows a [[Paladin]] to expend a [[Spells#Spell Slots|Spell Slot]] to deal additional {{DamageType|Radiant}} damage with a melee weapon attack and possibly blind their target. | ||
| description = Evoke a heavenly flare and possibly {{Cond|Blinded|Blind}} your target | | description = Evoke a heavenly flare and possibly {{Cond|Blinded|Blind}} your target | ||
| action type = action | | action type = action |
Revision as of 08:52, 29 July 2024
Blinding Smite is a level 3 evocation spell. Blinding Smite allows a Paladin to expend a Spell Slot to deal additional Radiant damage with a melee weapon attack and possibly blind their target.
Description
Evoke a heavenly flare and possibly your target
Properties
- Cost
Action
- Cost on hit
Bonus action +
Level 3 Spell Slot
- Damage
- Normal weapon damage
- +
3d8 (3~24)
Radiant
- Details
Attack roll
CON Save
Range: Normal weapon range
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Blinded
Duration: 10 turns
- Ranged attacks and spells have a range of
3 m / 10 ft and Attack Rolls suffer
Disadvantage.
- Attack Rolls against Blinded creatures have
Advantage.
How to learn
Classes:
- Class Level 9: Paladin