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Pushing Attack (Melee): Difference between revisions

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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{User:MetalPlateMage/ActionTemplate
{{Redirect
| type = classaction
| redirect = Pushing Attack
| summary = '''Pushing Attack (Melee)''' is a [[Battle Master]] [[Fighter]] Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and push them away.
| use1 = the ranged version, see
| article1 = Pushing Attack (Ranged)
| use2 = the Titanstring Bow ability, see
| article2 = Pushing Attack (Titanstring Bow)
}}
{{Weapon action page
| summary = '''Pushing Attack (Melee)''' is a [[Battle Master]] [[Fighter]] class action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and push them away.
| description = Spend a superiority die to deal an additional {{DamageText|1d8|Physical}} damage and possibly push the target back {{Distance|m=4.5|ft=15}}.
| description = Spend a superiority die to deal an additional {{DamageText|1d8|Physical}} damage and possibly push the target back {{Distance|m=4.5|ft=15}}.
| image = Pushing Attack Melee Icon.png
| image = Pushing Attack Melee.webp
| cost = supdie:1, action
| controller icon = Pushing Attack Melee Icon.webp
| icon = Pushing Attack Melee Unfaded Icon.webp
| cost = action
| hit cost = supdie
| concentration =  
| concentration =  
| damage = amounttext:Weapon, type:Physical
| damage = weapon
| damage2 = amount:1d8, type:Physical
| extra damage = superiority die
| attack roll = yes
| attack roll = yes
| on miss = Does not spend {{R|supdie|forceplural=yes}}.
| recharge =
| recharge =
| duration =  
| duration =  
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| aoe m =  
| aoe m =  
| aoe ft =  
| aoe ft =  
| save = STR, avoids pushing away
| save = STR
| additional =
| higher levels = At level 10 with {{SAI|Improved Combat Superiority}} the damage bonus increases to {{C|{{DieIcon|d10|Physical}}1d10}}
| higherlevels = At level 10 with {{SAI|Improved Combat Superiority}} the damage bonus increases to {{C|{{DieIcon|d10|Physical}}1d10}}
| variants = Pushing Attack (Melee), Pushing Attack (Ranged)
| class learns at level 3 = Battle Master
| class learns at level 3 = Battle Master
| granted by feats = Martial Adept
| granted by feats = Martial Adept
| notes =  
| notes =  
}}
}}

Latest revision as of 06:21, 29 July 2024

"Pushing Attack" redirects here. For the ranged version, see, see Pushing Attack (Ranged). For the Titanstring Bow ability, see, see Pushing Attack (Titanstring Bow).
Pushing Attack Melee.webp

Pushing Attack (Melee) is a Battle Master Fighter class action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and push them away.

Description

Spend a superiority die to deal an additional 1d8Damage TypesPhysical damage and possibly push the target back 4.5 m / 15 ft.

Properties

Cost
Action
Cost on hit
Superiority Die
Damage
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage
Details
Attack roll (On Miss: Does not spend Superiority Dice.)
STR Save
 Range: Normal weapon range

How to learn

Classes:

Granted by feats: Martial Adept