5,797
editsMore actions
Added link to the very useful Falling damage page
(Added link to the very useful Falling damage page) |
|||
(14 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
{{ActionPage | |||
| summary = '''Jump''' is a common [[Bonus Action]] that allows characters to jump vertically or horizontally, up to a distance determined by their [[Strength]] score. | |||
'''Jump''' is a [[ | | description = Jump to a destination. | ||
= | |||
Jump to a destination. | |||
Your [[Strength]] affects how far you can jump. | Your [[Strength]] affects how far you can jump. | ||
| image = Jump.webp | |||
== | | cost = bonus, movement m:3 | ||
{{ | | range m = 4.5 | ||
| range ft = 15 | |||
| common = yes | |||
| notes = * '''Jump''' has a base range of {{dist|m=4.5}} and is increased by {{dist|m=1}} for 2 points of [[Strength]] above 10. | |||
* The range can also be increased by a variety of class features, spells, and items: | |||
:{{{!}} class="wikitable" | |||
== | ! Effect | ||
! Bonus jump range | |||
{{!}}- | |||
{{!}} {{SAI|Enhance Leap}} | |||
{{!}} +200% ({{duration|10}}) | |||
{{!}}- | |||
{{!}} {{SAI|Athlete: Standing Up|Athlete}} | |||
{{!}} +50% | |||
{{!}}- | |||
{{!}} {{SAI|Advanced Unarmoured Movement}} | |||
{{!}} {{Range|m=6|ft=20}} | |||
{{!}}- | |||
{{!}} {{SAI|Rage: Tiger Heart}} | |||
{{!}} {{Range|m=4.5|ft=15}} | |||
{{!}}- | |||
{{!}} {{SAI|Remarkable Athlete: Jump}} {{!}}{{!}} rowspan="3" {{!}} {{Range|m=3|ft=10}} | |||
{{!}}- | |||
{{!}} {{RarityItem|Nyrulna}} | |||
{{!}}- | |||
{{!}} {{RarityItem|Corvid Token}} | |||
{{!}}- | |||
{{!}} {{RarityItem|Bonespike Boots}} {{!}}{{!}} rowspan="4" {{!}} {{Range|m=1.5|ft=5}} | |||
{{!}}- | |||
{{!}} {{RarityItem|The Graceful Cloth}} | |||
{{!}}- | |||
{{!}} {{RarityItem|Swiresy Shoes}} | |||
{{!}}- | |||
{{!}} {{RarityItem|Monster Slayer Glaive}} | |||
{{!}}- | |||
{{!}} {{Cond|Encumbered}} | |||
{{!}} -50% | |||
{{!}}} | |||
* Jumping can cause falling damage from heights of greater than {{dist|m=4}}. Refer to [[Falling damage]] for details of how this damage is determined. | |||
* Jumping from a height of around {{dist|m=8}} or higher will cause you to fall {{Cond|Prone}} upon landing. | |||
}} |