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'''Hunter's Mark''' is a Divination '''[[Spells#1st Level Spells|1st Level Spell]]'''. This spell allows spellcasters to mark a creature as their prey and deal additional damage to the targeted creature.
{{SpellPage
| name = Hunter's Mark
| image = Hunter's Mark.webp
| level = 1
| school = Divination
| classes = Ranger
| class learns at level 2 = Ranger
| class learns at level 3 = Oath of Vengeance
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| class learns at level 10 = Bard:via [[Magical Secrets]]
| races =
| summary = This spell allows spellcasters to mark a creature as their prey and deal additional {{DamageType|Weapon}} damage to the targeted creature.
| description = Mark a creature as your quarry to deal an additional {{DamageText|1d6|Weapon}} damage whenever you hit it with a weapon attack.
| extra description = If the target dies before the spell ends, you can use {{SAI|Reapply Hunter's Mark}} to mark a new creature.
| cost = bonus, spell1
| range = ranged
| concentration = yes
| condition = Hunter's Mark Quarry
| condition icon = Hunter's Mark Quarry Condition Icon.png
| condition duration = until long rest
| condition2 = Hunt Completed
| granted by items = Grymskull Helm:Long Rest, Hunting Shortbow:Long Rest
| notes = * The [[Ranger's Companion|beast companions]] for the [[Beast Master]] [[Ranger]] all have a passive feature, [[Prey's Scent]], that causes this spell to improve their damage as well when their Ranger casts it.
* The Latin incantations for Hunter's Mark are ''es praedae mei'' ("you are my prey") and ''mors certa'' ("certain death").
* The damage provided by this spell functions more like [[Sneak Attack]] than spell damage; as such, it does not provoke effects that activate on spell damage such as [[Spellsparkler]].
* Only the caster benefits from the extra weapon damage.
}}


[[Category:Spells]][[Category:Level 1 Spells]][[Category:Divination Spells]]
[[Category:Recastable spells]]


[[File:Hunter's Mark Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
== External Links ==
| title = <div style="font-size:105%; font-family:Georgia;">''"Mark a creature as your quarry to deal an additional <span style="color:#999999">1d6 Physical damage</span> whenever you hit it with a weapon attack. If the target dies before the spell ends, you can use a bonus action to mark a new creature."''</div>
* {{FRWiki|Hunter's mark|long}}
----
<div style="text-align:center;">[[File:B.Action Icon.png|frameless|25px]] '''Bonus Action''' [[File:Spell Slot Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
----
| Damage = Weapon Damage <span style="color:#999999">+ 1d6</span>
| Damage Types = [[Damage Types|<span style="color:#999999">Physical Damage</span>]]
| Range = 18m / 60ft
| School = Divination
| Concentration = Required
| Condition = [[Condition#Hunter's Mark Quarry|Hunter's Mark Quarry]]
| Duration = Until [[Long Rest]]
| Class = [[Ranger]]
}}]]
 
== Description ==
Mark a creature as your quarry to deal an additional <code><span style="color:#999999">1d6 Physical damage</span></code> whenever you hit it with a weapon attack.
 
If the target dies before the spell ends, you can use a bonus action to mark a new creature.
== Properties ==
{{C|[[File:B.Action Icon.png|frameless|25px]] Bonus Action + [[File:Spell Slot Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}}
 
''Available to level 2 [[Ranger]].''
* Damage: {{C|Weapon Damage}} + 1 ~ 6 Physical
** <code>Weapon Damage + [[File:+1d6 Physical.png|frameless|60px]] <span style="color:#999999">1d6</span> [[Damage Types|<span style="color:#999999">Physical</span>]]</code>
* Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 18m / 60ft}}
* Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
* If target dies before spell's duration, gain: <code>[[File:Reapply Hunter's Mark Icon 2.png|frameless|upright=0.12]] [[Reapply Hunter's Mark]]</code>
 
{| role="presentation" class="wikitable"
| <strong>[[File: Hunter's Mark Quarry Condition Icon.png|frameless|upright=0.12]] Hunter's Mark Quarry</strong>
|-
| {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: Until [[Long Rest]]}}
* Suffers an additional <code><span style="color:#999999">1d6 damage</span></code> from the spellcaster.
* Spellcaster also gains [[Advantage]] on all Perception and Survival [[Checks]].
|}

Latest revision as of 02:52, 25 July 2024

Hunter's Mark.webp

Hunter's Mark is a level 1 divination spell. This spell allows spellcasters to mark a creature as their prey and deal additional Damage TypesWeapon damage to the targeted creature.

Description

Mark a creature as your quarry to deal an additional 1d6Damage TypesWeapon damage whenever you hit it with a weapon attack.

If the target dies before the spell ends, you can use Reapply Hunter's Mark Reapply Hunter's Mark to mark a new creature.

Properties

Cost
Bonus action + Level 1 Spell Slot
Details
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Hunter's Mark Quarry

Hunter's Mark Quarry Hunter's Mark Quarry

Duration: Until Long rest

  • Affected entity suffers an additional 1d6Damage TypesWeapon damage if the spellcaster hits it with a weapon attack.

Condition: Hunt Completed

Hunt Completed Hunt Completed
  • Can use a bonus action to reapply Hunter's Mark to another target.

How to learn

Classes:

Granted by the following items:

Notes

  • The beast companions for the Beast Master Ranger all have a passive feature, Prey's Scent, that causes this spell to improve their damage as well when their Ranger casts it.
  • The Latin incantations for Hunter's Mark are es praedae mei ("you are my prey") and mors certa ("certain death").
  • The damage provided by this spell functions more like Sneak Attack than spell damage; as such, it does not provoke effects that activate on spell damage such as Spellsparkler.
  • Only the caster benefits from the extra weapon damage.

External Links[edit | edit source]