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{{PageSeo
{{PageSeo
| description = Ancient Mud Mephits are a type of Elemental creature in Baldur's Gate 3.  
| description = Robust Guardian is a type of Undead skeleton creature in Baldur's Gate 3.  
| image = Ancient Mud Mephit.jpg
| image =  
}}
}}
{{Infobox statistics
{{Infobox creature
| name = Robust Guardian
|movement m=9
| race = Skeleton
|weight kg=20
| size = Medium
|level=3
| type = Undead
|str=15
| armour_class = 14
|dex=10
| hit_points = 22
|con=15
| hit_points_tactician = 28
|int=6
| movement_speed_meters = 9
|wis=8
| movement_speed_feet = 30
|cha=5
| weight_kg = 20
|hp=22
| weight_lb = 40
|e hp=15
| level = 3
|ac=14
| initiative = +0
|resistances=bludgeoning vulnerability, poison immunity
| str = 15
|passives=Darkvision, Duelling, Opportunity Attack
| dex = 10
|t hp=28
| con = 15
|t passives=Darkvision, Duelling, Improved Critical Hit, Opportunity Attack
| int = 6
|name=Robust Guardian
| wis = 8
|image= <gallery>
| cha = 5
Robust Guardian.png|Model
Portrait Robust Guardian.png|Portrait
</gallery>
|size=Medium
|type=Undead
|race=[[Skeleton]]
}}


| immune1 = Poison
'''Robust Guardians''' are [[Undead]] located in the [[Apothecary's Cellar]] in the [[Blighted Village]] during [[Act One]]. They spawn out of the caskets within the Graverobber's Cavern, fighting alongside [[Agile Guardian|Agile Guardians]]. While having more health than the agile undead, the real danger is on how much damage they can deal. This can become quite hazardous if the flaming trap of the magic mirror is unleashed as well.
| vulnerable1 = Bludgeoning


| feature1_name = Darkvision
==Combat==
| feature1_description = Can see in the dark up to 12m.
===Attacks and abilities===
| feature2_name = Duelling
{{Feature box|Main Hand Attack|item=Mace}}
| feature2_description = Deal +2 damage while wielding in only one hand a non-versatile or two-handed melee weapon.
 
| feature3_name = Opportunity Attack
=== Loot ===
| feature3_description = Automatically attack an enemy moving out of your reach.
* {{Rarity item|Scroll of Bone Chill}}
| feature4_name = Improved Critical Hit
 
| feature4_description = The number you need to roll a Critical Hit while attacking is reduced by 1.
{{NavCreatures}}
| feature4_mode = Tactician
}}
'''Robust Guardians''' are [[Undead]] located in the [[Apothecary's Cellar]] in the [[Blighted Village]] during [[Act One]]. They spawn out of the caskets within the Graverobber's Cavern, fighting alongside [[Agile Guardian|Agile Guardians]]. While having more health than the agile undead, the real danger is on how much damage they can deal. This can become quite hazardous if the flaming trap of the magic mirror is unleashed as well.
==Attacks and Abilities==
{{Feature box|name=Main Hand Attack
|{{Attack Roll}}: +4
{{DamageInfo|1d6 + 4|Slashing}}
* Make a melee attack with your equipped weapon.}}{{NavCreatures}}
[[Category:Undead]]
[[Category:Undead]]

Latest revision as of 18:06, 22 July 2024

Robust Guardians are Undead located in the Apothecary's Cellar in the Blighted Village during Act One. They spawn out of the caskets within the Graverobber's Cavern, fighting alongside Agile Guardians. While having more health than the agile undead, the real danger is on how much damage they can deal. This can become quite hazardous if the flaming trap of the magic mirror is unleashed as well.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Mace
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft

Loot[edit | edit source]