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Backbreaker: Difference between revisions
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[[Category:Actions]][[Category:Weapon Actions]] | [[Category:Actions]][[Category:Weapon Actions]] | ||
{{WeaponActionPage | |||
| name = Backbreaker | |||
| weapon types = Warhammer | |||
= | | description = Put extra force behind your strike to possible knock your enemy [[Prone (Condition)|Prone]]. | ||
Put extra force behind your strike to | | damage = weapon | ||
| damage = 1d4 | |||
| damage type = Physical | |||
| damage modifier = Strength | |||
| range = weapon | |||
| attack roll = yes | |||
| recharge = Short Rest | |||
| condition = Prone | |||
| condition save = STR | |||
| condition duration = 2 | |||
}} | |||
| | |||
| | |||
Revision as of 22:06, 25 July 2023
Backbreaker is a weapon action available to characters proficient in and wielding a warhammer in their main hand.
Description
Put extra force behind your strike to possible knock your enemy Prone.
Properties
- Damage
- 1d4 (1~4) + Strength modifier Physical
- Details
- Attack roll
- Range: Normal weapon range
- Recharge: Short rest
Condition: Prone
Duration: 2 turns
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
How to learn
Granted by wielding the following weapon types with proficiency: