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Medium Toughness: Difference between revisions
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[[File:Medium Toughness Icon.png|frameless|right]] | |||
Medium Toughness is a passive feature commonly found on objects or terrain that causes it to only take damage from hits dealing 22 or more damage. | Medium Toughness is a passive feature commonly found on objects or terrain that causes it to only take damage from hits dealing 22 or more damage. | ||
Revision as of 08:30, 23 July 2023
Medium Toughness is a passive feature commonly found on objects or terrain that causes it to only take damage from hits dealing 22 or more damage.
Description
This material is unusually strong. Only a hit that deals at least 22 damage can damage it.