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Guardian of Faith (creature): Difference between revisions

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{{hatnote|This page is about the creature, Guardian of Faith. For other similar pages, see [[Guardian of Faith (disambiguation)]].}}
{{hatnote|This page is about the creature, Guardian of Faith. For other similar pages, see [[Guardian of Faith (disambiguation)]].}}
{{CharacterInfo
{{Infobox creature
|STR=10
| name = Guardian of Faith
|level=7
| image = Guardian of Faith Model.png
|race=Construct
| race = [[Construct]]
|type=Construct
| size = Medium
|HP=60
| type = Construct
|AC=20
| ac = 20
|size=Medium
| hp = 60
|weight=50kg / 100lbs
| weight kg = 50
|initiative=+0
| level = 7
|DEX=10
| str = 10
|CON=10
| dex = 10
|INT=10
| con = 10
|WIS=10
| int = 10
|CHA=10
| wis = 10
|passive=
| cha = 10
{{PAS|Guardian of Faith (passive feature)|Guardian of Faith}}
{{PAS|Permanently Armed}}
{{PAS|Retaliation}}
|name=Guardian of Faith
|image=[[File:Guardian of Faith Model.png|200px]]
|imagename=Good
|image2=[[File:Guardian of Faith Evil Model.png|200px]]
|imagename2=Evil
|location=[[Rosymorn Monastery]]
|proficiency=3
|speed=0}}
'''Guardian of Faith''' is a [[Construct]] that can be summoned with the [[Spells#Level 4 Spells|level 4 Conjuration spell]] {{SAI|Guardian of Faith}}. Acting as immobile sentries, they will attack any enemies that get within range. Guardians of Faith take damage with every attack they make.


==Abilities==
| passives = Guardian of Faith (passive feature), Permanently Armed, Retaliation
}}
'''Guardian of Faith''' is a [[Construct]] that can be summoned with the [[Spells#Level 4 Spells|level 4 Conjuration spell]], [[Guardian of Faith]]. Acting as immobile sentries, they will attack any enemies that get within range. Guardians of Faith take damage with every attack they make.


=== {{SAI|Strike of the Guardian|w=40}} ===
==Combat==
* Strikes a target with its sword. Also deals {{DamageText|20|Radiant}} damage to itself.
=== Attacks and abilities===


=== [[Divine Retaliation]] ===
{{feature box|Strike of the Guardian}}
* As a reaction, strikes back at creatures that attack the guardian.


== Combat tactics ==
{{feature box|Divine Retaliation}}
If a guardian of faith is summoned by an enemy cleric, when the summoner takes damage it will need to make a concetration check. If that check is failed, the guardian of faith will desappear.


==Gallery==
==Gallery==
<gallery heights="200">
<gallery heights="200">
Guadrian of Faith Concept Art 2.png|Concept Art of a Good Guardian
Guadrian of Faith Concept Art 2.png|Concept Art of a Good Guardian.
Guadrian of Faith Concept Art 1.png|Concept Art of a Neutral Guardian
Guadrian of Faith Concept Art 1.png|Concept Art of a Neutral Guardian.
Guadrian of Faith Concept Art 3.png|Concept Art of an Evil Guardian
Guadrian of Faith Concept Art 3.png|Concept Art of an Evil Guardian.
Guadrian of Faith Concept Art Gods.png|Concept Art of Shields that was supposed to change depending on deity
Guadrian of Faith Concept Art Gods.png|Concept Art of Shields that would have changed depending on deity.
Guardian of Faith Evil Model.png|Guardian of Faith evil model.
</gallery>
</gallery>
== Notes ==
== Notes ==
One can be found in the [[Rosymorn Monastery]] guarding a pile of skeletons. The Cleric that summoned it is one of those long dead skeletons (''[[Last Notes of a Monk]]''), and the fact that it is a permanent Guardian is attributed to a blessing of [[Lathander]].
One can be found in the [[Rosymorn Monastery]] guarding a pile of skeletons. The Cleric that summoned it is one of those long dead skeletons (''[[Last Notes of a Monk]]''), and the fact that it is a permanent Guardian is attributed to a blessing of [[Lathander]].
{{NavCreatures}}
{{NavCreatures}}

Latest revision as of 23:12, 4 July 2024

This page is about the creature, Guardian of Faith. For other similar pages, see Guardian of Faith (disambiguation).

Guardian of Faith is a Construct that can be summoned with the level 4 Conjuration spell, Guardian of Faith. Acting as immobile sentries, they will attack any enemies that get within range. Guardians of Faith take damage with every attack they make.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Sacred Flame.webp
Strike of the Guardian Strike of the Guardian ()
Damage: 20

Channel the power of your deity in your sword strike to protect the cleric that brought you into being.

DEX Save
 Range: 3 m / 10 ft
Sacred Flame.webp
Divine Retaliation Divine Retaliation ()
Strike back at the enemy that attacked you.

Gallery[edit | edit source]

Notes[edit | edit source]

One can be found in the Rosymorn Monastery guarding a pile of skeletons. The Cleric that summoned it is one of those long dead skeletons (Last Notes of a Monk), and the fact that it is a permanent Guardian is attributed to a blessing of Lathander.