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==Overview== | ==Overview== | ||
The cellar can be reached a number of ways: through a wooden door near the inn's docks {{coords|-47|144}}, descending down the knotted roots in a house in the [[Ruined Battlefield]] across the river from the inn at {{coords|30|156}}, or by being caught in a criminal act and sent to "prison". | The cellar can be reached a number of ways: through a wooden door near the inn's docks {{coords|-47|144}}, descending down the knotted roots in a house in the [[Ruined Battlefield]] across the river from the inn at {{coords|30|156}}, or by being caught in a criminal act and sent to "prison". | ||
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The main room of the cellar is a run-down storage area, with several [[Camp Supplies]]. To the East is a cell, and to the north is a visible but apparently inaccessible area. | The main room of the cellar is a run-down storage area, with several [[Camp Supplies]]. To the East is a cell, and to the north is a visible but apparently inaccessible area. | ||
There are two exits (or entrances) to this area: through a metal door in the south-eastern room, accessible through a breakable wall in one of the | There are two exits (or entrances) to this area: through a metal door in the south-eastern room, accessible through a breakable wall in one of the cells, or through the double oak doors at {{coords|27|-722}} which are obscured by a stack of crates and a cobweb. | ||
===Cells=== | ===Cells=== | ||
South of the main entrance are two cells, one with some camp supplies and the other where the player will be placed if they commit a crime. The latter cell can be accessed through the locked cage door, or by breaking the sealed fireplace on the eastern wall (there is a smokepowder barrel against this wall if accessed from the east). | South of the main entrance are two cells, one with some camp supplies and the other where the player will be placed if they commit a crime. The latter cell can be accessed through the locked cage door, or by breaking the sealed fireplace on the eastern wall (there is a smokepowder barrel against this wall if accessed from the east). | ||
In an adjacent room is a wooden chest with some alchemical ingredients, and a set of | In an adjacent room is a wooden chest with some alchemical ingredients, and a set of {{SmRarityItem|Thieves' Tools}}. On the eastern wall is a set of locked metal doors which leads out to a cave with a stream. This secondary area has a trapped heavy chest containing a {{SmRarityItem|Coruscation Ring}}. | ||
===Selûnite shrine=== | ===Selûnite shrine=== | ||
Beyond either the double oak doors in the cellar, or the door by the stream, is a large area with a Selûnite shrine and seven [[Meenlock]]s. The meenlocks can cause {{cond|Frightened}} and {{cond|Paralysed}}, and have a weakness to light. Reading | Beyond either the double oak doors in the cellar, or the door by the stream, is a large area with a Selûnite shrine and seven [[Meenlock]]s. The meenlocks can cause {{cond|Frightened}} and {{cond|Paralysed}}, and have a weakness to light. Reading {SmRarityItem|Halfred's Note}} at the shrine begins or advances the quest {{Quest|Investigate the Selûnite Resistance}}. | ||
By the shrine is a | By the shrine is a {{SmRarityItem|Last Light Side Entrance Key}} and {{SmRarityItem|Idol of Selûne}}, which triggers a reaction from {{CharLink|Shadowheart}}. | ||
==Creatures== | ==Creatures== |