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Hand Crossbow +1: Difference between revisions
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(Adding an additional Act 1 vendor - I've seen Roah selling it in the goblin camp in two playthroughs) |
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** [[Derryth Bonecloak]] in the [[Myconid Colony]] | ** [[Derryth Bonecloak]] in the [[Myconid Colony]] | ||
** [[Dammon]] in [[The Hollow]] (low probability try long rest if its not there) | ** [[Dammon]] in [[The Hollow]] (low probability try long rest if its not there) | ||
** [[Roah Moonglow]] in the [[Shattered Sanctum]] (low probability try long rest if its not there) | |||
}} | }} | ||
== External links == | == External links == |
Revision as of 15:59, 30 June 2024
Hand Crossbow +1 is an uncommon, lightly enchanted (+1) variant of the Hand Crossbows family of weapons. It is a martial ranged weapon wielded in one hand. It's a light weapon that anyone can dual-wield without special training.
A subtle magic runs through both strings of this crossbow, keeping the bows even once the lack is released.
Properties
- Damage
- 1d6 + 1 (2~7) + Dexterity modifier Piercing
- Details
- Rarity: Uncommon
- Enchantment: + 1
- One-Handed
- Light
- Dippable
- Range: 15 m / 50 ft
- Weight: 0.9 kg / 1.8 lb
- Price: 65 gp
-
UID
WPN_HUM_HandCrossbow_A_1UUID
d2f396c2-9b1b-4eea-bf21-2f25934f092d
Weapon actions
If you have proficiency, equip in main hand to gain:
- Piercing Shot ()
Deal regular damage and possibly inflict which cause extra damage on attacks.
- Mobile Shot ()
Make a Ranged Attack while moving. Prerequisite: Must have or this turn.
Where to find
- * This weapon can be bought from these traders:
- Derryth Bonecloak in the Myconid Colony
- Dammon in The Hollow (low probability try long rest if its not there)
- Roah Moonglow in the Shattered Sanctum (low probability try long rest if its not there)