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Rage (Boar) (Condition): Difference between revisions
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(updated to correct frenzied strike (boar)) |
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{{Condition page | {{Condition page | ||
| icon = Rage Boar Condition Icon.webp | | icon = Rage Boar Condition Icon.webp | ||
| effects = * Deals an additional {{DamageText|2|Slashing}} damage with melee attacks. | | effects = * Deals an additional {{DamageText|2 + 1d4|Slashing}}{{notes}} damage with melee attacks. | ||
* Is {{Cond|Enlarged}}{{notes}}. | |||
* Has [[Resistance]] to physical damage, and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]]. | * Has [[Resistance]] to physical damage, and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]]. | ||
* Can use {{SAI|Frenzied Strike (Boar)}}. | * Can use {{SAI|Frenzied Strike (Boar)}}. | ||
* Rage ends early if the boar didn't attack an enemy or take damage since its last turn. | * Rage ends early if the boar didn't attack an enemy or take damage since its last turn. | ||
| grants = Frenzied Strike (Boar) | |||
| stack id = RAGE | |||
| stack priority = 0 | |||
| tick type = end | |||
| properties = UnavailableInActiveRoll | |||
| status groups = SG_Rage, SG_RemoveOnRespec | |||
| notes = * This condition actually incorporates the effects of {{Cond|Enlarged}} as well which gives an unlisted +1d4 bonus to damage, +1 to size category (increases the boar to Large), and a 1.33 size multiplier. | |||
}} | }} |
Latest revision as of 19:01, 28 June 2024
- Deals an additional 2 + 1d4Slashing[See Notes] damage with melee attacks.
- Is [ See Notes].
- Has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws.
- Can use .
- Rage ends early if the boar didn't attack an enemy or take damage since its last turn.
Properties
RAGE
: end of turn
: 0 :
Grants:
Notes
- This condition actually incorporates the effects of as well which gives an unlisted +1d4 bonus to damage, +1 to size category (increases the boar to Large), and a 1.33 size multiplier.
Conditions with the same stack ID
Conditions with the stack ID RAGE
, only one of these can be applied at the same time:
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Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn. |
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