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Fixed misspellings of Astarion
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[[Cazador]] is in the ritual chamber north of the prisoners' cells. | [[Cazador]] is in the ritual chamber north of the prisoners' cells. | ||
If [[Astarion]] is in the active party, he will conclude the dialogue by attacking Cazador in a rage, only to be trapped in a ritual circle ({{Condition inline|Sacrificial Lamb}}). Cazador will then attack, along with several bats, werewolves, and fallen Gur hunters. Astarion can be rescued from imprisonment via the [[Help]] action, allowing him to rejoin the fight -- in which case Cazador and | If [[Astarion]] is in the active party, he will conclude the dialogue by attacking Cazador in a rage, only to be trapped in a ritual circle ({{Condition inline|Sacrificial Lamb}}). Cazador will then attack, along with several bats, werewolves, and fallen Gur hunters. Astarion can be rescued from imprisonment via the [[Help]] action, allowing him to rejoin the fight -- in which case Cazador and Astarion will engage in additional repartee during the battle. If Astarion is not released in three turns, the ritual succeeds, and Cazador becomes a Vampire Ascendant. | ||
If Astarion is not in the party, then Cazador can be persuaded to allow the party leave so they can bring Astarion back, or they can simply start the fight with him without Astarion. If Astarion was never recruited, or if he was killed (such as staking him in camp), then he will be at the ritual as a zombie. | If Astarion is not in the party, then Cazador can be persuaded to allow the party leave so they can bring Astarion back, or they can simply start the fight with him without Astarion. If Astarion was never recruited, or if he was killed (such as staking him in camp), then he will be at the ritual as a zombie. | ||
Note that if | Note that if Astarion is in the party but kept well back out of sight (e.g. up at the top of the stairs) then the fight will begin without Astarion. However as of Patch 6 if Astarion attempts to join the fight later and Cazador is still alive, the battle will be interrupted by the cut scene in which Cazador traps Astarion in the ritual. | ||
[[Cazador#Combat|This fight]] can be very challenging. Cazador is a high-level spellcaster and gains power from the ritual victims, inflicting high necrotic damage to nearby party members. However, his profound weakness is {{Condition inline|Sunlight Hypersensitivity}}, which can easily be caused by {{SAI|Daylight}} cast prior to the battle and then reapplying it in new locations as he tries to escape from the sun's rays. Protecting the party's Daylight caster with {{SAI|Sanctuary}} can help keep the situation from getting out of control. On lower difficulty levels he can also be pushed off the platform to his death; unlike most enemies, he will then return to his coffin, where he can be looted or otherwise interacted with. | [[Cazador#Combat|This fight]] can be very challenging. Cazador is a high-level spellcaster and gains power from the ritual victims, inflicting high necrotic damage to nearby party members. However, his profound weakness is {{Condition inline|Sunlight Hypersensitivity}}, which can easily be caused by {{SAI|Daylight}} cast prior to the battle and then reapplying it in new locations as he tries to escape from the sun's rays. Protecting the party's Daylight caster with {{SAI|Sanctuary}} can help keep the situation from getting out of control. On lower difficulty levels he can also be pushed off the platform to his death; unlike most enemies, he will then return to his coffin, where he can be looted or otherwise interacted with. |