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Andorn: Difference between revisions

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{{PageSeo
{{PageSeo
| title = Andorn
| title = Andorn
| description = Andorn is a hostile bandit NPC in Baldur's Gate 3.
| description = Andorn is a Human NPC in Baldur's Gate 3. He is a hostile bandit in the Overgrown Ruins.
| image = Andorn.png
| image = Andorn.png
}}
}}
{{CharacterInfo
{{CharacterInfo
|name = Andorn
|name = Andorn
|image=
|image=[[File:Andorn.png|250px]]
[[File:Andorn.png|250px]]
|STR=12
|STR=12
|DEX=11
|DEX=11
Line 19: Line 18:
|HP=18
|HP=18
|AC=11
|AC=11
|speed=9m
|speed=9m / 30ft
|size=Medium
|size=Medium
|weight=60kg
|weight=60kg / 120lbs
|proficiency=2
|proficiency=2
|initiative=-
|initiative=-
|class =
|class =
|alignment =
|location = [[Bedchamber]]
|location = [[Bedchamber]]
|allies =
|allies =
}}'''Andorn''' is one of the bandits raiding the Overgrown Ruins dungeon in [[Chapter One]]. If approached from within the ruins, he is instantly hostile to the player as he spots them. Alternatively, he can be spoken to through the door from the outside.
}}'''Andorn''' is one of the bandits raiding the [[Overgrown Ruins]] dungeon in [[Chapter One]]. If approached from within the ruins, he is instantly hostile to the player as he spots them. Alternatively, he can be spoken to through the door from the outside.
 


{{Characters}}
[[Category: Humans]]
[[Category: Humans]]
[[Category: Humanoids]]
[[Category: Humanoids]]
{{Character}}
[[Category: Characters in Act 1]]

Revision as of 22:31, 19 July 2023

Andorn
Andorn.png
Stats
Level 2

STR

12
(+1)

DEX

11

CON

14
(+2)

INT

12
(+1)

WIS

12
(+1)

CHA

14
(+2)
Bg3 content hr.png
Creature Race Icon.png  Race [[Human|Human]]
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 18
Creature AC Icon.png  AC 11
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 60kg / 120lbs
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative -
Character information
Location Bedchamber

Andorn is one of the bandits raiding the Overgrown Ruins dungeon in Chapter One. If approached from within the ruins, he is instantly hostile to the player as he spots them. Alternatively, he can be spoken to through the door from the outside.

Template:Characters