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Bloodrender (Condition): Difference between revisions
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{{Condition page | {{Condition page | ||
| effects = *Affected entity deals an additional {{DamageText|1d4|piercing}} on all hits while taking {{DamageText|1d4|piercing}} per turn. | | effects = *Affected entity deals an additional {{DamageText|1d4|piercing}} on all hits while taking {{DamageText|1d4|piercing}} per turn. | ||
* Whenever the affected entity kills a target, it regains {{DamageText|3d6|Healing}}. | * Whenever the affected entity kills a target, it regains {{DamageText|3d6|Healing}}. | ||
| icon = Generic Physical Icon.webp | |||
| stack id = MAG_BLOODREND | | stack id = MAG_BLOODREND | ||
| tick type = start | | tick type = start | ||
| status groups = SG_Rage | | status groups = SG_Rage | ||
}} | }} |
Latest revision as of 04:05, 11 June 2024
This article is about content that is inaccessible through normal gameplay. It can still be accessed via third party tools. |
- Affected entity deals an additional 1d4piercing on all hits while taking 1d4piercing per turn.
- Whenever the affected entity kills a target, it regains 3d6hit points.
Properties
MAG_BLOODREND
: start of turn
Conditions with the same stack ID
Conditions with the stack ID MAG_BLOODREND
, only one of these can be applied at the same time:
Condition | Effects |
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